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Exponential growth
Basically the only way to get further than that is to find a way to trigger X1.5 or X2.0 effects several times for exponential growth (glass card, steel card, tikki, etc.).
Only time I managed to get past 12 was with baseball joker, blueprint copying it, and around 5 or 6 uncommon cards (got lucky with negatives), procing the X1.5 effect a total of 10-12 times, but even that gets stuck after ante 13).
Getting further than that you pretty much need to somehow get a full deck of steel cards and a way to proc each of them multiple times
Had this not happened, I could’ve continued. I was still clearing the chip requirements in single hands. ♥♥♥♥♥♥♥ is this game addictive
I’ve seen some guy on youtube reaching ante 25 O_o
Observatory (dependant voucher of Telescope): Planet cards in your Consumables area give x1.5 Mult for their specified hand.
this combo seems the only way to grow exponentially by round. you will have a lot of negative planet card in consumable areas. cards like brainstorm/blueprint joker can speed up printing card.
suppose you get Perkeo at ante 2(by Spectral Card "The Soul"), and get brainstorm at ante 5, you may create about 60 negative planet card by ante 14, and about 1e10 additional multiplier.
Triboulet - Played Kings and Queens give X2 mult when scored
Sock and Buskin - Retrigger all played face cards
Then expand with copies from Holograph / Invisible Joker, steel cards / red seals etc.
I got this to around ante 16 I think before I goofed while trying to figure out which joker was best to copy. Plus it was my first run with Painted Deck so I was a joker slot down lol >.<
So what I'm hearing is to get to the highest possible ante you'd probably wanna run blueprint/baseball, as many uncommons as you can along with mine (idk if that one is rare or uncommon) along with red sealed steal cards.
Now actually getting all of that is probably gonna take a hundred runs lol, but it seems strong.
Also glass cards, but my personal rng with glass cards is abysmal so I don't usually go them.
Anyways, it was a flush build with blueprint (copying ancient joker and just playing whatever suit ancient was that round). ancient gives x1.5 for each of the selected suit for that round. I also had another joker that triggered 5 more x1.5s per round, totaling 15 or more x1.5 triggers. I had flushes at lvl 15 from the tarot cards. For half the run I also used seltzer, though it only works for 10 hands - so I'd just skip all blinds except for bosses.
Edit: I just saw someone mention red seal'd steel cards. I didn't even think about that interaction - yeah that would be amazing as well!