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But thinking of the best way to get as much money as possible does seem interesting. You'd clearly still want to make it as far as possible to maximize time to gain money, but every score joker you take to get far is one slot taken that could be filled by an economy joker.
Most likely candidates would be either Plasma Deck, since it requires less jokers to get to high ante scores, or more likely a normal e-score setup in Anaglyph Deck but with a load of negative econ jokers from negative tags.
A Plasma Deck run using only Bull and economy jokers would be fun to see how far you could get, though it's very far from optimal.
You can get 100+ consumable in inventory, each gaining a sell value of $3 per round. Then sell at the right time.
But yeah. Perkeo plus Observatory. Unless you play seeded runs, this could take a while.
Yeah, not e numbers, $K numbers. Going for $ is in the spirit of poker. The game is the fish and I am the a shark! Burned out from my e score quest and haven't tried this yet.
The buffed lucky card tarot is interesting in this. The build up to my high score had many and they were very important in it. With All 6s, The duplicator jokers, Buskin, other jokers I need to look at because I normally don't even consider them, plus red seals, with the right vouchers, $400 hands possible? $1k rounds? Bull and Bootstrap effects might scale like crazy. It would want as many cards scored as possible, so the play of the hands needs to be fine tuned to get the maximum cards out. Splash?! Strength tarots would be valuable in tailoring the deck for it. Tarots become even more tactical in hand play. I wonder.
All lucky cards are worth $20 guaranteed when scoring. Add red seals and a retrigger joker to the mix, whatever it is. Each scoring card is then worth $60.
If you remove a Oops! all 6's for another retrigger joker, then each card is worth less than $60 on average. (roughly $40)
So best case scenario, you're getting 5 x $60 = $300 per round, assuming you play one hand of 5 cards. But then none of your jokers are scoring jokers, so you're screwed way before you can achieve that setup.
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And that's the whole point of my first suggestion. A single Baron is the only scoring joker you need. The rest is there for $$$.
Blue-Braining All 6s makes lucky card $ strikes 50/50 odds, but guarantees its other effects like x2, rather than x1.5 kings. Held in hand effects aren't in play so stacking your hand isn't a big concern as with all kings. Negative jokers aren't so negative. And stacking the deck is easier, too. Low # red stamp cards become very nice picks. Sealed gold cards fit the build, too. I'd try to make the deck all 10s thru As and tilt it almost half towards one suit, and not thin, around 40 cards. To make drawing all the hands easier and dodge debuffs.
I think Buskin only triggers face cards? I'm guessing that just with scoring it can get to maybe Ante 15? With red seals that's 20 rolls per 5 card hand. On average it'll be 10 triggers x $20 for $200 per hand. The more 5 card hands played, the better. Burglar could be nice here.
I don't know if this can work, we'll see.
It'll be near impossible to get more than +300 mult from lucky cards, in the example you gave. If you use some gold seals instead of red seals, then you get less mult. You are also already using 4 jokers. BP, Brainstorm, All 6's and a retrigger one. You are also counting $20 per scoring luck card. But it'd be closer to $10 per, on average.
With Mime and Baron, clean kings (no seal), no voucher for hand size, you can have 7 kings in hand and play a single card. The result is a x292 mult. So if you have high card at say, only level 5, that's +1460 mult.
Copy the Mime twice (4 joker slots used), you're at x85k mult, not x292 anymore.
Add red seals : x1.4M mult.
Suppose high card is at level 20. That's +29M mult.
Suppose you have the two hand size vouchers or Troubadour: +1.6 billion mult
The problem in your example is not the $$$. The problem is scoring enough to get to see ante 10 or 11 to begin with.
I've had a deck made of only red seals + steel kings before. Red seal + gold kings is as easy to get. And you'll get loads of money from gold cards + copied Mime. For many, many rounds.
Trading Card or Burned Joker would have been the perfect cards to complete the set but they never came out.
I had the Money Seed + Money Tree Vouchers bringing me $20 every round, Gratification giving me $4 or $5 more, and Hologram got +0.5X multipliers because of Marble Joker + Certificate kept stuffing my deck with cards. Blue Joker kept stacking chips, Green Joker kept stacking Mults and I never had to discard anything because I just spammed Stone Cards. The good thing was that Certificate gave me a ton of Blue Seals so I kept getting Pluto cards. My High Card was on lvl 36 by the time I lost Endless. The high score meant that I could keep the money machine going for quite a long time. Still failed to reach Ante 12, I lost to the boss just before that.
Honestly, reaching 400 dollars is not that hard, I got this game a week ago and did it. Reaching scientific notation levels of scores and breezing past Ante 12 sounds much harder, I have no idea how that is possible. Just now, I ankh'd a Joker Stencil and got a Brainstorm to go along with it, my hands consistently kept getting 14K mults and I leveled planets like no tomorrow - still lost just before Ante 12. It's hard to pass 14 million chips when you have 4 hands and get 2 million chips per hand.
I just looked at the lucky card, I had thought it had 2 xmult. This changes/ruins my plan! Gah!
Gave up on lucky cards and Oops for this. Gold kings are very likely the best path. Golden Ticket and Buskin generate some nice $. A math. Bull at $10k on plasma gives a 10 million score factor. But, I'm not exactly sure how the scoring equation is ordered. Need to set speed back to slow or watch vids.
Not giving up on this stunt just yet.