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There's a lot of two-joker run nukes that sit in your lower tiers, to be honest.
Beat ante 8, low stake?
Beat ante 8, high stake?
Endless mode, white stake?
Something else? Or maybe a bit of every situation mixed in one ranking?
Overall there's maybe 2 or 3 jokers per tier that I'd move by more than 1 tier up or down if I made a similar list. And since it's impossible to fully agree with anyone about such ranking, I think that's pretty good!
some jokers are so situation in the S tier. like mime and baron, these 2 are actually so difficult to pull off a combo.
Jokers like Banana and shiny Banana is definitely in there, and along this line of thought, Misprint and half-joker are a solid S or A, in and by themselves, single joker, can breeze you through Ante 3 up to a certain difficulty stake..
https://steamcommunity.com/sharedfiles/filedetails/?id=3171782593
even on their own i think both are pretty great jokers.
also interesting that many of my favourite economy jokers are near the bottom for you. mail-in rebate and cloud nine are both amazing for generating money. and i just unlocked the gold card today so i haven't used it yet, but that also seems like a great economy card.
mr. bones, also another great card. it is basically a get out of jail free card when you are up against a boss that completely counters your build. plain "joker" is only $2, it is a great early pick at that cost. and 10-4 is extremely good imo, it's basically the same thing as "scholar" which you've put in B, which is interesting. burglar is also an amazing joker imo, i usually use it for 5 or 6 rounds and make some extra money from the extra hands, but occasionally keep for the whole run.
the 3 that i also would put in my own F tier are the matador, the lotto punch card one, and delayed gratification.
also interesting to see Perkeo and Chicot down in your list, all the legendary jokers would be in my S tier.
always interesting to see how differently our subjective opinions on these are, thanks for posting this! my main suggestion after looking at this, would be to try a build based on marble / stone joker (ideally both), they are genuinely surprisingly great jokers!
A lot of things are probably just easier to make work than I think, or I'm not playing the decks they thrive in. chicot is a don't lose card, a very good one, but in general i don't value that sort of thing. perkeo is nuts and deserves s tier, i didn't think that one through.
i took a general approach. the b and c tier cards are ones i feel are probably sufficient to beat 8 ante up to black stake and the a tier and s tier jokers are the ones i'd be aiming for to take into endless.
Several of the ones you ranked high are ones I maybe haven't given a fair shake, and visa versa.
I think the one I'm most curious about is Vampire. S feels weird for a card that is strong if you plan around it but can lose you the run if you drop it into an otherwise-established deck, even if negative. Maybe I've just been too cautious with it though.
Baffled by Chicot at B tier. Guaranteed immunity to boss RNG for the rest of the run? Sign me up.
totally, i completely get what you mean. there are alot of builds and jokers that I thought were way too situational or difficult to get value out of, but when I actually try them it is generally not nearly as difficult as i thought it would be. for example, 10-4 was one of those jokers that "felt" really niche and situational, but then i tried it when i got it early in a run and it ended up completely carrying me (combining it with re-trigger cards works really well) and i realized focusing on 10's and 4's is actually really simple. same thing with Green Joker, this used to be my least favourite joker as i never got its mult higher than 2 or 3, but then I decided to try and focus on building it up, so I went for a high card / pair build that didn't rely on discards, and i eventually had it around +30 mult and paired it with Banner (another joker i used to not like at all) which was an excellent combination, and i could definitely have gotten it way higher if i paired it with something like burglar.
i also see where you're coming from with Chicot, depending on the run it there's a decent chance it really isn't needed at all.
Okay, so you had endless in mind too, with "endless" jokers getting a free pass to S tier, or almost. Makes sense, to me the list seemed built that way.
Some jokers I'd rank lower are:
Yorick, Erosion, Bootstraps, Ceremonial Dagger, Séance, Obelisk, Merry Andy, Madness.
The main reason for that comes down to how rarely I pick them and how situational they all are. For example, Yorick is impressiive. But as soon as you get -1 discard from stake, it's hard to live with it doing nothing in your lineup while you try to use discards to unlock it. If you're already way ahead, then fine. Else it's a a major problem. Erosion is nice too, but it is tough to destroy cards in this game, and easy to add some, and only 1 deck starts with less than 52 cards. Bootstraps requires wealth (to have some sort of real impact) which is often a problem on high stakes. Dagger, same thing, it often revolves around being rich, and on top of that, to make it stronger you have to agree to have an empty joker slot. To me Séance is funny, but that's it. Obelisk can be insane but realistically, most of the times it's impossible to grow it at all. Merry Andy to me is F tier. Same with Madness, I used it successfully only for a specific challenge.
Some jokers I'd rank higher are:
Trading Card, Abstract joker, Fortune Teller, Hack, Square joker, Seeing Double, Banner, Troubadour, Cloud 9.
I won't go in details, but it mostly comes down to how often I pick them. Trading Card is an easy S. Banner is not a S, but grabbed early, it makes the first 3-4 ante easy, generates money from saved hands. At ante 4-5, just sell it, it did its job. Cloud 9 is an insane money joker. No idea why one would put Golden joker ahead of Cloud 9. Finally Troubadour, not an S, but since you have endless mode in mind, I feel it has to be at least a B. It's a joker I'd like to have in 90% of my endless runs.
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Note:
My comments are not meant to make you rethink every joker I mention. Just a feedback that could be used, if others give similar feedback about same jokers, to maybe change a few things later. Overall your list makes sense, that's what matters.