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Exactly.
One guy here is on a weird one man crusade to turn a game into something it is not. Apparently being the spokesperson for many players communities playing other games. LOL. The only traction his ideas have stems from people replying. Else it's a lot of air punching, nothing more.
Let him yap, trust the dev and the game's originality. Balatro does not want to copy other games. It sold about half a million copies in 2 weeks for a reason.
the game is great but it really needs to be adjusted and changed in areas that weren't given much thought. no one cares that you like funneling ♥♥♥♥ down your throat and want everyone else to do the same
most people don't enjoy the stakes. it's very clear from just browsing the forums or discord server and seeing how many people write posts in favor of them vs how many people write posts criticizing them
but you already know that, you're just trying to be reductive and obnoxious, and you're very good at it
Look at the tags on the game. Everyone thinks it is what I say it is. Deckbuilder, Roguelike, Deckbuilding Roguelike, Roguelite. Literally the top tag on the game only exists on steam because of StS.
And Balatro only has the Stake difficulty system because of StS. Sure the game is original, but like all original games, they take ideas from a bunch of other games and mix them up in new ways never before seen. (I am quite confident that the increasing difficult augments where when you win the game you unlock the new difficulty level that just adds an extra stipulation onto the long line is originally from StS or StS made it popular as now all deckbuilding roguelikes (or StS-likes) use a similar system.)
I only started talking to add to the defense of everyone that was already criticizing Gold Stake. I was not the first, and definitely not the only one.
It's little to no use arguing with idiots, and you'll struggle to find bigger idiots than those who are unwilling to even discuss the possibility that something's wrong and needs to change. Gonna take my own advice and treat Goblin like the lost cause he is.
And once again, you made an entire post just reiterating that you need more content than you already have and refusing to understand that other people don't need to have their things taken from them just to appease your entitled ass.
What, unwilling to have a conversation? Let's look at what that means again, in your ruleboosk:
I don't know about you but most of my Gold Stake runs involve starting the run, playing 1 or 2 rounds, losing, restarting, skipping to get a good tag and then immediately losing due to stupid RNG out of my control. Restarting, playing to ante 2 boss and dying because no jokers that actually helped showed up. Restarting, playing ante 1, dying immediately in ante 2.
Then maybe I get to actually play the game, you know, the one about earning money to spend making your deck better.
A "fun run" in my terms involves at least having the agency to get to the point in which I get to build around a strategy.
Edit: Hitting new run after a fun run is good.... provided I get another fun run right after and don't have to sit there playing the first 2 minutes of the game over and over and over and over
"Fail quick and fail often" isn't an issue if you don't hold R for 5 minutes before every attempt. If you don't want to fail often... play a stake that doesn't make you fail often. I highly recommend playing on at least black stake for most people. But if that's where the fun ends for you, or you need to go even lower to have fun, just play what you're comfortable with. When I want an easy run to offload I play Blue Stake too.
I never restart a run until I lose.
I was thinking it is at least an argument to say that if most runs end in ante 1 and 2 then not all that much time is wasted. But... the fun part isn't until after the opening.
Also idk about 5 minutes. I played Balatro today for an hour, got an Orange Stake win, 2 ante 5-6 losses, and 8 or so losses in ante 1 or 2.
I am basically only running with Yellow Deck as I find it has the most consistent early game because of how frustrated I get when I keep dying before anything happens.
It really does feel like at the beginning of playing each game I have to roll a 4 or higher on a d6 or die to Boss 1 or 2.
He wants the game to work exactly like it does right now, but can't even logically explain why it has to stay this way and can't be improved upon. Like I said before, lost cause.
"Resetting" means holding R until you get a setup you like, not playing and hitting new run when you lose you disingenuous nitwit.
I already said a sidegrade like a different gamemode wouldn't be an issue, changing the existing content is. The only lost cause here is your reading ability.
I already said I misinterpreted that one off thing as your usual setup.