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EDIT: Ok my fault was to think i have won after in the lower left of the screen the counter shows 8/8, but that's not true. You won after the massage appears that you have won.
Yeah, x/8 means you're on level x, not that you've beaten level x. So to win you have to reach 9/8
Beyond that....as other posters have explained...."all wins are equal, but some wins are more equal than others"
something went wrong then because it does unless you used bone joker to get past ante 8 maybe?
The only way to need to beat 9 bosses before winning is if you buy the voucher that lowers your ante.
It's possible to win pretty consistently on at least the first couple of difficulty levels (and probably on later ones too, if you're much better than I am). Be patient and take your time - remember there's no clock - this is basically solitaire with fancy pixel art. Think through the probabilities when choosing which cards to discard / what hands to try to draw to. Be mindful of the cards you have left in your deck this round (you are always allowed to look) and how that affects those probabilities. Think also about making the hands that fit best with your jokers, and ideally that improve your jokers over time. When choosing which jokers / vouchers / booster packs to spend money on, think less about what's good in isolation and more about what you need for THIS run and what fits best with the purchases you've already made. There's lots more to think about (including plenty of stuff I'm not even aware I should be thinking about, I'm sure), but there's no need to try to figure out EVERYTHING at once.
The RNG can definitely make runs a lot easier or harder, but try not to use the "bad luck" explanation - even though it's sometimes true, thinking this way won't help you grow.
You can easily win the game using nothing but Pair or High Card - in fact in many cases that can be one of the most reliable approaches.
"Variance" is your enemy, and the thing you want to minimize (and pair/high-card comes with a free helping of already-low/zero variance). You need to skew things using jokers/planet-upgrades/etc so that you're all-but-guaranteed to get a powerful hand come up every time you're dealt cards... and that's a lot easier to do if you've stacked your jokers around pairs - you'll generally get a pair come up with no more than one discard, and of course, you'll *always* have a choice of high-cards.
By comparison, if you're trying to fish for a straight-flush... with a standard deck, that might take 20+ discards/plays to find... but you only have 4 or 5... so that's pretty much a guaranteed game-over, unless you have some hyper-specific build set up to force it to happen predictably and frequently.
Another example - if you can get the joker that makes hearts/diamonds and clubs/spades count as the same suit, and raise you hand size to 9 cards... well, now you're literally *guaranteed* a flush every single hand. Variance (aka "RNG") is eliminated entirely... and now you can focus on maximizing the value of those hands.