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Simple math exemple : 1000 * 3.6 * 2.2 * 1.8 will result the same as 1000 * 1.8 * 2.2 * 3.6. (14256 in each case, no matter the order of your numbers).
The only thing you want is to put your +Mult before your xMult as much as possible but I guess you figured that out :).
If you have a doubt about your resolving order, you should however always put your biggest xMult last just in case you have a rogue +Mult somewhere.