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There's definitely a degree of luck involved, but luck alone will definitely not get you far past the white stake.
And you can keep your desert-God's 'blessings' to yourself. He hasn't helped you win this game so he's clearly not worth much.
God bless
because i feel like the amount of rng this game has really pairs well together will how easy it is to lose and amount of power ups avalible.
Also the replayability to me is pretty great because of unlocks and increasing difficulty but well all those opinions are mine.
Umm, wouldn't elitism be the people who go around disregarding everyone and being mightier-than-thou?
OP is literally the opposite of that?
The fun for me has been filling the collection, and chasing the achievements - a number of them require you to do very specific things outside of simply winning a run (hover over the locked icons in the collection and it will tell you what you need to do to unlock it). The challenge runs are also interesting in how they bend the rules and have a stronger puzzle element to them. I'm not sure I'll take all the decks up to the high stakes, but I do also appreciate that some of them work in interesting ways - and it was perhaps a mistake to lock all of the more interesting decks behind other milestones first.
I'm inclined to agree that this *is* too much luck involved in the game, but it also doesn't start to kick your ass until the higher difficulties where you get less to work with and the points required to complete each round scale much more aggressively. There is a decent degree of skill involved too, and that will come from learning how the game systems interact and how to best manipulate them. With most decks you can beat the white stake quite easily nearly every time.
people usually post their reviews in the reviews section on their profile, they don't need to make an entire thread for the attention