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Argument from authority you lose lolololol,
seriously tho please stop being like this, you will make no friends
IDK. Maybe I'm just lucky. I'll admit the orange win was good RNG. Still had to play the game though and not blunder it away. Maybe I'm not doing everything wrong. The gold win was on a very average seed I'd say, felt like solving a puzzle the whole game. Tough to say. Some do win more than me. Some less, apparently.
My main hand was pairs, at least at the end. I played many flush in the early game, a few straights, with a sprinkle of high card throughout the game, and a few random full house. When I say high card is good, and the ideal default hand, it doesn't mean you'll fail by playing something else. And it doesn't mean it's the best option in every game you'll play. Sometimes those jokers want you to play something else, and then high card becomes a sure way to lose.
But if you don't want to play the game anymore, fine. I can only tell you what I'm trying to do in my games to sometimes get a win. I don't want to force anyone into torture, if the game is now torture to you. The point of any game is to have fun.
This game can be fun. Takes time to get better, sometimes RNG is simply bad and all that. But I don't mind seeing the restart screen more often than the victory screen, for the last 2-3 stake levels. It's part of the game.
The value of the skip tag =+$5 and up.
Typically skip small blind for any of these tags:
Speed ($5), Coupon ($10-$20), Ethereal ($6), Buffoon ($8?), Meteor ($7-8?), Charm ($7-8?), Standard ($7-8?), Investment ($15), Polychrome(~$6+), Holographic(~$5+), Foil (~$5+), Negative (~$5+), Orbital (~$6+) Rare (~$5+), Uncommon (~$5+), D6 ($5), Top-up (~$5-8)
Some of these you might not be able to afford based on the deck and hands you've played. In some cases due to what I just mentioned it's better to DOUBLE SKIP.
Double Tag depends on saving it for a great tag...
Juggle can help if you are struggling for certain bosses. Worthless IMO on the first blind.
R key or play the small blind- Economy, Boss, Garbage, Juggle.
You can R key till you get Coupon which is your best value, but generally not necessary. Polychrome/Negative/Holographic then Coupon on Big Blind Skip is really good.
In addition skipping first Small Blind also empowers Throwback (one of the easiest broken jokers to win with). And gives +$5 to future tags of Speed.
Playing the small blind = $-2 funds, shop peek valued at a reroll of $5, and +1 to ~+5 mults toward ONE joker (Supernova), Small interest boost on Yellow deck.
TLDR skip the first small blind.
The wiki says :
The Negative, Standard, Meteor, Buffoon, Handy, Garbage, Ethereal, Top-up and Orbital Tag cannot be encountered in Ante 1.
That's wrong.
I don't doubt you're better at the game than I am. You have 4x my hours played. I'm sure if I banged my head against the wall for another handful of hours I could break through and get the Gold Stake achievement. But it'd be hours I spent not enjoying the game, and like you said, the point of any game is to have fun.
Like I'd said long ago in this thread, it's me as much as the game. And like I said in my initial post, I don't even know if the game should be changed. I came here mostly to vent, and observe that the Gold Stake difficulty felt incredibly frustrating to overcome, especially compared to the rest of the game.
It would seem I'm not alone, and I appreciate tips on how to play the game from people like you, who don't come in condescending and aggro, unlike another in this thread. But I'm just gonna give the game a rest for a while and come back to it later, maybe when there's new content and/or Steam Workshop gets implemented.
I already explained why Speed ($5) is only $1 more than just playing, at the cost of 1 store (AKA 1 free reroll, 2 pack possibilities). I already explained how Coupon is worth it, but I'm not going to sit there resetting over and over to get it. So those others you listed:
-Ethereal: buying that pack would cost $6, but you rarely gain any benefit from a spectral on turn 1 so its actual value is next to 0. Any joker-interaction spectral is useless, adding some enhanced cards does very little, -1 hand size from Ouija is too punishing without +1 hand size from other sources, Sigil barely helps, you'd pretty much be banking on getting Wraith and then it not giving you a bad Rare.
-Buffoon: pretty much a worse Coupon. You get two of four jokers, but no free packs (which can include buffoons). Probably worth it, but much like Coupon by no means required.
-Meteor: rarely worth anything, either a hand you can't reliably make or won't synergize with the jokers you get - too RNG reliant
-Charm: worse Ethereal, not worth
-Orbital: probably even worse than Charm, worse than Meteor, not worth
-Standard: AHAHAHAHA please tell me you're kidding
-Poly/Holo/Rare/etc.: actually just costs you money by increasing the cost of jokers in the next store, which most likely won't be ones you want anyway. Comboing them with Coupon is just 100% banking on them getting you a good joker on a single roll, so in most cases a waste of the time you spent holding R.
-Top-up: strictly worse Buffoon
-D6: -1 store (two jokers and two packs) for 1 free reroll (only two jokers) is just a net negative, and wasting early dollars on the rerolls after that is just a bad idea in general
-Double Tag: saving up for a future you probably won't have, even moreso because you skipped. In the slightly less than 1/100000 chance you get it on the small blind and a Buffoon on the big one I might take it.
-Juggle: increasing your chances of losing the run in the long term for surviving a single boss is just wasting your own time, but you already realized that and I'm explicitly only talking about the first ante here - that's what people hold R for
Also FYI, those tags you mentioned at the end do have a variable min_ante = 2 defined in game.lua and that variable is used to cull the pool of possible tags on ante 1. If they appear on ante 1 that's a bug and you should report it.
You are missing the part where you can CYCLE everything you get. Do you not understand the value of a joker card? You can SELL them. Why would you sell cards? I shouldn't have to explain this... Snowballing interest from sold cards is one of the easiest ways to win. Arguably is mandatory on Gold.
The cards are valued at potential buy and resell. How many runs do you KEEP the same jokers you started with?
You are primarily focused on strictly $ which is wrong. How much would you spend to achieve the same in the store? How much to SELL a free joker to get interests, etc.
You can sell jokers right before the blind ends to STILL get the interest and USE btw.
So you need to go back and redo everything you said above...
Yeah.
Sounds like a good idea. New content is one thing, but a different mindset is the key I think. Give it time. This game can be the scariest thing or the most fun thing ever, depending on how you approach it.
If one day you come here again to boast about your first gold win, I hope I won't miss it so I can type a sincere "GG".
Until then, have fun playing other games.
You're the one that listed all these things by their supposed dollar value as if that were relevant, I'm the one who said they're not worth that in the frame of reference we're talking about (exclusively ante 1 skips).
And no, you can't "cycle" most of the tags you listed. Only jokers. Good luck cycling a tarot card from a tarot pack - only happens if you get Emperor. So yes, if you were trying to argue that Buffoon is a good thing to skip the first round for you'd have a point... except I already agreed that one's worth taking.
Yes? Ante scale cost of packs... We are not playing on white.
I would absolutely buy Arcana and Mega Arcana, Spectral, Mega Card packs...
Early money making is good at Ante 1 X cost on packs... Even better if they are free in blind.
The only thing I would prioritize is certain vouchers or jokers over the aforementioned.. Beating Ante 2 Big Blind is easy enough WITHOUT any jokers.
You are skipping gold cards and like 80% of the spectral cards?
Mega Arcana - Hermit, Temperance, The Devil, Judgement, The Fool.
Also 2 PLANETS can also be sold via Arcana... wrong again.
Just a bad take.
I'd rather leave Ante 1 with $14-30 with enhanced cards/planets and no jokers than 2 pity jokers and $2.
Easily done skipping Small Blind.
Throwback is the easiest way to win IMO ~X6 multiplier...
Being smart with your choices can still be a huge factor, but yeah this game is very hard and sometimes you can get screwed over.
Can't insist on it enough, things get complicated quickly when playing 5 card hands. Often you have to keep 4 cards in hand, which makes your discards less efficient. Even worse if you're trying to keep "support" cards too, like steel ones. Same thing when holding on to gold cards. All this is not too bad at low stakes, also not too bad if you have the absolute perfect deck (except for straights, always very dangerous no matter what, and full house to a lesser degree). But once you hit blue stake level, 5 card hands start to collapse. You can still win, you absolutely can and you will if you are patient, but it's a tough path. Been there.
This game really has that in common with poker. Any player can win a poker tournament. The same way any player can win a Balatro run.
But if you had to pick without betting odds the winner of a poker tournament, it'd be wise to pick a pro, not an amateur. Because the skill part is important.
Same in Balatro. A player will win 1 in 30 runs. Another will consistently win 1 in 8. You won't get a 100% win rate no matter your skill level. But RNG isn't everything.
So it's kind of fitting that two games, one being inspired by another, share that trait.
Just wish I would have realized it before spending 15 hours on it.