Balatro

Balatro

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Osamaru Mar 9, 2024 @ 7:36pm
How are you supposed to get through Ante 11+
Even running a level 27 Flush deck with a lot of multiplying Jokers, it I can't even to break 1,500,000 a hand, and that's not really close enough to even beat the small blind (7mil)
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Showing 1-15 of 40 comments
Winter Wolf Mar 9, 2024 @ 7:44pm 
I dunno. I haven't managed it yet. The game's rng is frustrating so when you get a good winning set of jokers/deck you may still need to tweak your setup further.
calvin.love Mar 9, 2024 @ 8:24pm 
I would suggest making use of the Plasma Deck, and attempting to get a run with a really high amount of xMult boosters (completely ignoring Chips). At the very least, that's what worked for me.
c9hypeconductor Mar 9, 2024 @ 8:34pm 
gotten to it about 6 times now generally you want lots of glass and steel
Osamaru Mar 9, 2024 @ 8:40pm 
Originally posted by c9hypeconductor:
gotten to it about 6 times now generally you want lots of glass and steel
I prefer blood and iron, personally.
Amplify Mar 9, 2024 @ 10:35pm 
Best advice I can offer you is to stop focusing on flushes because they're a dead end. If you want to get to ante 12 and beyond you're going to have to focus on your lineup of jokers + probably something extra, e.g: glass cards, steel cards, or planet cards in hand with the Observatory voucher.

The actual hand types you're making are next to irrelevant compared to that stuff, if you're playing the game right you should be able to play a random 9 or whatever from your hand and get as many points or more as the Flushes you're overvaluing.

You don't require any of the following for going to ante 12, but they would greatly improve your chances:
1. A queen with a red seal, that you ideally make into a Steel card and dupe it a bunch of times. Jokers to look out for: To The Moon, Mime, Steel Joker, Blueprint, Brainstorm.
2. A king with a red seal, that you ideally make into a Steel card and dupe it a bunch of times. Jokers to look out for: Baron, Mime, Steel Joker, Blueprint, Brainstorm.
3. Get the legendary joker Perkeo in a tarot pack early, then fully focus on trying to get (in order of importance) the Observatory voucher, the Blueprint and Brainstorm jokers, and even an invisible joker or the joker that lets duplicate copies of other cards show up to try and get more Blueprints and Brainstorms. Once you have the Observatory, get a Pluto in hand and let your Perkeo dupe it as much as possible with the help of Blueprint and Brainstorm, while opening every celestial pack to level up high card as much as possible.
https://files.catbox.moe/99r5eq.jpg
4. Just make lots of glass aces, then once you reach ante 11 start playing them as 4 or 5oak, ideally with the help of any joker that replays some or all of the cards in your hand.
S♥ShiMe Mar 10, 2024 @ 12:46am 
Originally posted by Amplify:
2. A king with a red seal, that you ideally make into a Steel card and dupe it a bunch of times. Jokers to look out for: Baron, Mime, Steel Joker, Blueprint, Brainstorm.

flushes are quite hard to win ante 11.
Best reliable way to to scrap through is getting enough steel in your deck and a 1-2 high xmult joker.

Above Red Seal Steel King combo can bring you further than ante 12, but super hard to get the RNG.

Just basic deck of steels can bring you just over 11 into 12.
malogoss Mar 10, 2024 @ 11:45am 
Flush is a slow scaling 5 card hand. Making it one of the worse if you're going for a high scoring hand.

All other 5 card hands scale faster with level. So they're better options.

Or just ignore how fast hands scale, play high card with a "card in hand" setup and obliterate your previous high score.
VK Mar 10, 2024 @ 1:19pm 
For higher antes you frequently will find it beneficial to rely on “remaining in hand” abilities.
For example red sealed steal cards, and using jokers such as mime, baron, shoot the moon, etc. while utilizing blueprint and brainstorm.
Combinations like this can gives you scores that outscale ante 15+ without issue. Ofcourse, I’m order to maximize the value of in hand abilities you’ll need to play into high card runs and thin your deck accordingly.
Shot_Trip Mar 10, 2024 @ 1:23pm 
You might not. Endless is intended to, eventually, end, and for a lot of decks that's gonna be 11 or 12. For almost every deck it's 13. THe game is balanced around antes 1-8, after that the brakes come off and it's all maths, the intent seems to be to provide a harsh challenge and not a "play until bored" like other roguelike endless modes.
RE4everMK Mar 10, 2024 @ 2:50pm 
I just got it copying multiple aces of the same suit and increasing the hand level with Eris multiple times. Also, I got three broken jokers to get super high multis (the one that scales when you sale, but goes back to zero after bosses; the one that scales when you add a card to the deck; the one that copies the joker on the right). I one shot ante 11 boss...

I could not manage to get through ante 12 though. :stress:
Its not too hard. when you surpass ante11 u usually do it way over like with an e hand. you need to reset a few times to get a good start(I recommend using ghost deck with the spectual cards. and instead of focusing on getting good jokers like hologram or throwback, focus on making a good deck with arcana and spectual packs, and DNA is your lucky. in fact you can get a e hand with 3 DNA, a baron and a mine, with a steel card deck. Glass decks are usually easier to acheive, as you need to build your deck less and they do offer better results then steel decks. the deck your aiming for is queen king glass cards with red seal and hopefully polychrome. the jokers are hopefully tribulet(legendary, optional but can boost your score by so, so much. Sock and buskin(retrigger those queen and kinds), DNA to clone the glass cards so if they break you can easily get more. blueprint and brainstorm(you unlock this joker by discarding a royal flush). both are good since they clone the abilities of you other jokers. you can also try to get Chad(retrigger first played card twice) with photograph(first player fqace card give x2 mult). although to a beginner these might seem impossible or luck-based, or just way nore complicated then using the average chip, +mult, x mult joker based runs. But the general strat should be to use a OP joker to carry u at first while saving up to 25-40 coins, then rerolling for the jokers listed above(yes rerolling is absolutely busted), dont reroll to a coin amount under 25, since you do want the extra interest. pick up most vouchers on the way, nothing voucher's lv 2 gives you another joker slot for those wondering.
AnonTwo Jan 22 @ 10:18pm 
There are two additional types of mult you need to learn about

Card Xmult: These are mults that are applied at the time the poker hand is formed. These are cards like Photograph and the Steel card.

Joker Xmult: These are mults that are applied when the calculations are completed. These are cards like Constellation and Hologram

Xmults do not add to the red mult box. They multiply the red mult box.

Card XMult starts off significantly weaker than Joker Xmult, because most poker hands start at x10 at the best. But once you level your hand through planets or through some jokers/cards that apply mult, they become the strongest xmult in the game by means of there simply being more of them.

Think of multiplying a poker hand by 10 steel cards. It's not 10 x 15
It's 10 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5

Joker Xmult is a middleground. It's easier to build than card xmult, but it still relies on some mult to exist, either from cards or from jokers.

The most common ones to try are:

Mime Deck: The Mime Joker + Steel Cards + Blue Print. Pair this with some way to build high card or pair (to maximize steel deck, you should use high card). Baron adds additional raw power, but falls into counters that Photochad faces.

Photochad deck: Chad Joker + Photograph Joker + face cards. Extremely easy to put together, requires fewer cards to upgrade than mime. Completely walled by boss blind "The Plant"

Either deck can use parts of the other, but generally you also want to keep in mind:
Blueprint: Copies a card
Brainstorm: Copies the most left card (can copy blueprint)
Showman: Allows duplicate jokers to appear in shop (so you can get more Blueprints/Brainstorms/etc)

As an added bonus, I always like to praise Burnt Joker. It upgrades a poker hand once per round. If you can't reliably upgrade the hand once per round, then you may have consistency issues.
Last edited by AnonTwo; Jan 22 @ 10:20pm
With the aforementioned Photochad, I've gotten individual hands that approached 100 million (didn't quite reach it though). It's definitely not going to be practical every run, but that's why it's only required the once for an unlock instead of being actually necessary.
Goof Jan 23 @ 12:52pm 
i got to 12 with flushes
get rid of all other suits except 1 and .75 of another
add lots and lots of steel/glass
steel joker, constellation/blackboard, hologram/tribe, blueprint, and a high plus multiplier

The Needle will end you though
malogoss Jan 23 @ 1:01pm 
I'm sure all the help is appreciated, 10 months after the original post LOL
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Date Posted: Mar 9, 2024 @ 7:36pm
Posts: 40