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How would a multiplayer version of this even work? There's no real interaction between the player and the table, so it's not like you could just replace an enemy with another player, and the way the balance works doesn't exactly lend itself to even competition.
- 2-8 players
- same seed, same deck
- each player best hand of an ante adds to his personal score after beating a boss
- first player winning a boss in ante 2+ ends the match for the lowest remaining player score
- the remaining of all the players wins
- eliminated players continue the game in normal or endless mode
Speeding through ante would be good if you think you're leading or optimizing best hand would be good if not. But you can't be too slow and you're losing if you're not optimizing. Being quick involves risking loosing against slow optimising players too.
There are other modes to design like this (best money, best total score, best overkill, etc). You could also put a little more interaction in this sorts of games, with special vouchers for instance (steal 5% money from each other players, debuff cards or jokers, etc).
Hey, that’s friendist.
Okay, you go make it then.
I don't understand people who take a game and demand it be a different game just to meet their needs. Balatro is dope as it is. Let the dev cook.