Balatro

Balatro

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Steel cards seem kind of useless.
1.5 x multi! Yay! Sounds fantastic.

Except, they trigger their steel steeliness early on in the round, so they are just amplifying the base multi of the hand you put it in. Oftentimes unless you have built specifically for it, this is giving you less than the +3 mult cards, which you get two of when you use that planet.
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Showing 1-14 of 14 comments
taggedjc Jun 28, 2023 @ 4:58pm 
Yeah. 1.5x is kind of weak when it applies before most of your +Multi (ie Jokers) and only for a specific and random hand which makes it impossible to really build around unless you get the Steel card early (or blow a Joker spot on the one that makes Steel apply to all hands)

It should either apply after all other effects, or be a larger multiplier (or just be a bigger flat multi chunk compared to the multi cards)

The same issue occurs with the "1.5x multi for each club card played" series, since instead of it applying in Joker order the Joker is modifying the cards directly to grant the effect which makes it pretty unimpressive considering how tricky the Joker is to unlock.
Bullet Sponge Jun 29, 2023 @ 12:04am 
I feel like the more useless card is the gold foil. In certain builds it is amazing and essentially guarantees a great hand, however unless you have the joker which keeps the hand of the previous round it gets inconsistent to the point where it's no longer amazing. I would still buy it 70% of the time if I saw it in shop, but sacrificing two blinds in order to get one, when they get stronger as you have at least three that works together, is just not worth it. Assuming you have the planetarium and tarot reading you miss out on not only those bonuses, but also the ability to buy more passives and upgrade your jokers/buy tarot cards depending on build. Not to mention that in early game you literally suicide the run unless you have the debt joker or you won't have enough cash to get the jokers needed for the increased score requirements.
ShloKnight Jul 2, 2023 @ 5:08pm 
If you play a lot of planet cards, it works a lot better, also if it rolls a better/harder hand like full house or 4 of a kind or something.
rilwal Jul 21, 2023 @ 4:48am 
I used almost my whole demo on one run (got to ante 12 in endless mode), and it was based in part on steel cards. What I did was duplicated a steel 10 card a bunch with the tarot card that "turns up to three cards into the rightmost selected card", then I would just mill and play 5 of a kind with all steel 10s. The 1.5x modifiers stack multiplicatively, and the base multiplier for 5 of a kind is pretty high, so you end up with like x300 or something. Plus I had the joker that gives +2 mult per turn you didn't use a face card, and I turned all my face cards into 10s. I also had the joker that sometimes upgrades your hands when you play them so I had 5 of a kind at level 7 I think.

With all that, I think I was getting ~350K points / hand.
RiotPill Apr 22, 2024 @ 8:06pm 
steel and gold are great to have for numerous reasons. also 1.5x is not small... if you have 2 steel cards in your hand and a lvl 3 flush, it gives you a +24 and then if you pair that with a joker that gives you x2 (or more) that can make a big difference.
Bort Apr 22, 2024 @ 8:17pm 
It's amazing when you have a deck with a lot of Tarot cards or multipliers that work when calculating suits.

I had (Hearts + 4 multi) + (Sometimes Hearts x 2 multi) + (Diamonds and hearts count as the same) + lots of multi cards. Steel cards were insane.
srn347 Apr 22, 2024 @ 11:18pm 
The 1.5x mult is great if you have a +mult source that happens at scoring or when held. Fibonacci and raised fist are quite amazing for this reason. I can't count how many runs I've won off of raised fist + a bunch of steel cards (it genuinely is a great source of mult scaling).
RiotPill Apr 23, 2024 @ 2:13am 
you can also have mime joker that retriggers held in hand abilities... so two steel cards in hand would count as an x6
Goblin Apr 23, 2024 @ 7:56am 
Originally posted by srn347:
The 1.5x mult is great if you have a +mult source that happens at scoring or when held. Fibonacci and raised fist are quite amazing for this reason. I can't count how many runs I've won off of raised fist + a bunch of steel cards (it genuinely is a great source of mult scaling).
Might be nice to note that for Raised Fist + steel cards you do need to move your lowest rank card(s) to the left all the time, else the steel cards won't multiply the mult from RF.

Originally posted by RiotPill:
you can also have mime joker that retriggers held in hand abilities... so two steel cards in hand would count as an x6
About x5.06, actually. 1.5^4.
TimTim3000 Apr 23, 2024 @ 8:07am 
This is another reason why I like the Nebula deck so much, so that you can pump up that base value for exactly this situation. Not only Steel cards and retriggers but there are also several x-mult jokers that activate while the cards are being played instead of at the end.
dmeister Apr 23, 2024 @ 5:00pm 
For what it's worth my highest scoring deck so far had the Joker which gains X-multiplier per Steel card in your deck and the Legendary Joker that copies a tarot card in your consumables along with a Joker that triggered +Multiple on certain cards which I rigged my deck toward. By the end of the run I was getting x1.5 triggering after +4 Mult 3-5 cards every hand that was then itself multiplied by the other Jokers. Even with just base multipliers from Planets when that multiplication gets compounded again by Jokers with X-times multipliers themselves it becomes quite large very quickly.
Loudkraken Apr 23, 2024 @ 5:30pm 
no 1.5x multi are really good because the 1.5 is multiplied onto your current hands multi, which is better than for instance just a +4 multi
Calico Apr 23, 2024 @ 10:00pm 
Off topic: how is this thread almost a year old when the game only came out a few months ago? Was there a demo last year?
Connie Apr 23, 2024 @ 10:55pm 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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Date Posted: Jun 28, 2023 @ 7:15am
Posts: 14