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This might help, but it's a bit of a long shot:
https://forums.geforce.com/default/topic/1008527/geforce-mobile-gpus/-guide-diagonal-screen-tearing-problems-with-optimus-nvidias-control-panel-not-working-like-it-should-need-a-fix-get-in-here/
...the OP seems moderately pissed, but frankly I think everyone affected is at this point :(
EDIT--steam blipped out P I S S E D. Also, you have the right idea about fullscreen dependency. It just needs to be 'exclusive' fullscreen.
/fullscreen=true
Not sure if this will solve it (since it seems so system dependent), but hopefully that will you get the game into exclusive fullscreen.
I'll try it out, thanks! Also worth mentioning: I was able to fix the problem in a similarly-isometric/2d game (Brigador) by using nvidiainspector, setting frame limit to 61.8 and turning off vsync in-game. If the exclusive fullscreen fix doesn't work, I'll give this a shot and report back on what happens.
Honestly the best way to circumvent this issue with games that don't draw a lot of power (like Transistor, Brigador) is to unplug your laptop. This forces the tearing to be completely eliminated, or confined to a fairly small portion of the upper-left hand corner of the screen.
Disabling Vsync in the nvidia control panel makes it go away but leaves the screen stuttering uncomfortably instead.
/Bloom=false /DrawRecursivePaths=false /NoFixedStep=true
Hopefully that helps!
Unless I needed to do anything other than copypaste that entire line into the steam launch options.
Thanks for all the responses though, and for remembering the thread months later.