Transistor

Transistor

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i am curious about the gameplay
i cannot quite tell but is the combat turn based or is it hack and slash real time combat like star ocean?
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Showing 1-8 of 8 comments
Closer of Doors Dec 27, 2014 @ 7:23am 
It is both. It is realtime until you decide to activate your turn, which lets you plan out and then execute attacks without opponents being able to stop you. However, using your turn puts your abilities on cooldown.
Vahvi Dec 27, 2014 @ 9:45am 
and using your turn can become a necessity in some battles with how the bosses function.
Last edited by Vahvi; Dec 27, 2014 @ 9:45am
Closer of Doors Dec 27, 2014 @ 1:36pm 
Depends on your build.

Hypothetically, I could probably get through an entire game without using my turn if I turned my limiters off (except for that one time they force you to use a turn at the beginning). Super Lifesteal Void makes the game that easy.

Hmmm...Might be a new challenge for my next recursion.

In practice, however, most players rely heavily on their turn. But with the right function combinations, one can attack outside of their turn, so it is easily possible to play what is effectively a realtime build that occasionally gets to attack for free.
Last edited by Closer of Doors; Dec 27, 2014 @ 1:37pm
snake117 Dec 28, 2014 @ 11:13am 
Originally posted by reaper_with_no_name:
It is both. It is realtime until you decide to activate your turn, which lets you plan out and then execute attacks without opponents being able to stop you. However, using your turn puts your abilities on cooldown.

From reading this, am I correct in saying the gameplay is similar to the Shadowrun games?
Echowing Dec 28, 2014 @ 12:04pm 
you can run around attacking in real time, but upon pressing spacebar, the game will pause, and you can queue up a series of attacks, which will then fire off rapidly. It is possible to play the game without this feature, but it forms the core of a lot of encounters.
Closer of Doors Dec 28, 2014 @ 8:40pm 
Originally posted by snake117:
Originally posted by reaper_with_no_name:
It is both. It is realtime until you decide to activate your turn, which lets you plan out and then execute attacks without opponents being able to stop you. However, using your turn puts your abilities on cooldown.

From reading this, am I correct in saying the gameplay is similar to the Shadowrun games?

I have never played Shadowrun. So, I'll just link to a video demonstrating how the game works and let you answer that question:

http://www.youtube.com/watch?v=zymf7o5K9UU
Closer of Doors Dec 30, 2014 @ 4:42pm 
Oh, and for people in the lategame or recursion that really want to wreck face in realtime, here you go.
Bomoo Dec 31, 2014 @ 4:23am 
It's probably closer to turn-based than what you describe as real time hack and slash. It is not Diablo, nor even is it Bastion, if that's what you were thinking. You can try playing it like that, but eh, it doesn't appear to be the playstyle the game systems are primarily designed for.

In fact, many reviews that criminally under-rated the game tried playing it like Bastion 2, and walked away frustrated. "Hurrr bad game. 6/10"
Last edited by Bomoo; Dec 31, 2014 @ 4:24am
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Date Posted: Dec 27, 2014 @ 7:20am
Posts: 8