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The game really leads you into feeling like "This city is terrible! Even the weather is a vote! Ugh! What a dystopia!" because Breach really comments on his distaste for the OVC polls and how much the Camerata are "controlling everything ..."
Even "Breach" is noted to be the only (known) citizen of cloudbank to never vote or select anything. Ironically, the Camerata are working to change this aspect of Cloudbank, yet he and the camerata are of course bitter rivals until the end.
It makes you wonder if he and the Camerata might have been co-conspirators under different circumstances, because both parties are clearly quite disenchanted with Cloudbank as it is.
I don't think there's a real answer to that. Cloudbank is a city that may be virtual reality, or may be a physical space. Personally, I'd think it's both - the technology is so advanced that the difference is functionally irrelevant.
It's also worth noting that the city doesn't change in any meaningful way. Cloudbank just runs in circles, going nowhere, because there are no conditions that force adaptation in the people - rather, people adapt the conditions to their will.
The fact that it's a post-scarcity society probably helps.
Royce seems to suggest they're the underlying mechanism of the whole city. They're the entities that enact the designs of architects like him - something akin to living incarnations of assembly language.
I get the feeling that both are true. The Country is a real place that you go to when you leave the city, and also a real place that you go to when you die. They may very well be the same real place. Either way, when you go to the Country, you can't come back.
The Transistor is the master override for the Process (and implicitly, for all of Cloudbank).
From their point of view it's just a natural phenomenon, just like particles for us.
Nothing. At some point in the story before the Bracket Tower you pass in front of the Visitor Bureau. The narrator comments that he never saw it open, which is a hint that there are no visitors from outside the city.
There is some weed in the game but I wouldn't call it nature.
There isn't. It is a metaphor for death indeed, but also spoken about when you're at the edge of the city. Presumably leaving the city means dying too.
It doesn't matter. For the people inside the city, this is their reality. They are born, age and die in CloudBank. It's just a world that, for us, looks like a virtual world, but for them, isn't virtual.
So there is technically a past, it's just in a form that not everyone can get at. Makes you wonder what might have been burried deep in those coutless files...
You see the holodecks work on the same principle as the transporters or replicators, the conversion of matter into energy and vice versa. With the holodeck however, the process is slightly different, "incomplete" for lack of a better term. A holographic brick wall for instance isn't just light and force fields made to resemble a brick wall, it's an actual brick wall. But because the replication process is incomplete, it needs to be maintained by the environment.
This also explains why when someone gets shot during a malfunction or gets busy with a hologram, the room isn't littered with blood and man chowder when the program is terminated.
With living holograms however, they would need a work around. The replicators can't create living bio-matter, nor can the transporters just make copies of people, (that malfunction with Riker not withstanding.) Because of this, the holographic people are probably more like nonliving meat sculptures constantly being updated by the environment to give the appearance of life.
I believe Cloudbank functions on this same principle, except instead of it all being inside a small room, the Process create complete replications of matter, and when it's no longer needed, they turn it back into energy. Just as with the technology from Star Trek, they can't create living things, so no plants around town. The process can't or don't discern between matter that they created, and that which came on it's own, such as the residence of Cloudbank, so when the process deems them unnecessary, they reclaim the resources used to create them, only now they're gone for good, because they can't be recreated and still be alive.
This is actually supported by the story, in that when she recreated Breach's body, he wasn't alive, which I'm sure was what she wanted, only the process simply was incapable of that.
If I'm right, then when the people saw everything fading away, even beyond the city, it's because the Process got out of control, they weren't simply reclaiming the matter used in Cloudbank, but everything outside of it as well, or at least for some distance. "The country" probably did exist, but it's probably gone now. It's very well possible, that if I'm right, Red was the last Human alive for quite a ways around the city, if not on the entire planet.
I haven't finished the recursion yet, so if there's an alternate ending the contradicts anything above, oh well.