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If not, maybe the Man in the Transistor will talk for her.
Either way, I'M SO ♥♥♥♥♥♥♥ EXCITED OH MY GOD
No problem! I'm glad I helped
I start the demo and I finish it. Is awesome, BUT I'll can't never fight the secret boss.
That stupid cave. -_-
If you know what I mean. Ah my pure fingers. Everytime that stupid fall, again and again. -_-
You don't say that we survived the heart attack. XD XD
I hope really that, the game will funded quickly. ^^
Yeah man....I can barely get on that first ledge after like...half and hour of trial and error. Sigh.
Must have been at some point during those dozen or so recursions I did. ;)
Well, Crash and Breach have to go in. They're the first two functions, and the ones that belong to Red and the narrator (and they work on a functional level; Crash is a single target effect, while Breach can hit multiple targets, much as we see from some characters' attacks in the demo). Cull is a favorite of almost everyone and is very cool-looking, so it probably takes the third slot. Passive Help's Kill is the super attack, and either passive Bounce or a temporary Mask is the block. Jaunt can be used as part of Red's running animation to and from enemies after Crash or Cull. You might be able to fit in additional functions as visual upgrades to Crash, Breach, and Cull (like Void, since it clearly belongs there somewhere), but that's really all you need. It practically writes itself.
She definitely can't have anything from my builds, though, or she would be way too overpowered. ;)