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banj Jun 24, 2016 @ 3:07pm
Shaking characters graphical glitch
I was just wondering if anyone else is experiencing this. I didn't see anything on here or the forums about it, but during the entire second scene in Friar's Keep Kian, the Warden and the rescuer all just vibrated wildly whenever they were walking. Not a total game killer, but it's very distracting. I'm just running on the default settings with 1920x1080 resolution.

Anyone else experienced and or solved this issue?
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Showing 1-15 of 18 comments
NiGhT-CrY Jun 24, 2016 @ 3:27pm 
Same here. Don´t know what causes this but I´m okay with it. It happenend a few times with walking Characters throughout the game.
Viktor Jun 24, 2016 @ 4:30pm 
Me too, didn't find any discussion about it but i had it almost everytime when someone is moving, that happen with any visual setting (all low and all max) and 1920x1080 resolution too, hope i can fix it but it isn't a big issue.
neileraser Jul 6, 2016 @ 9:39pm 
I'm also having the same problem with flickering characters in several scenes. Not a game breaker but if it isn't a common problem if like to find a way to fix it.
Wüste Jul 7, 2016 @ 12:02pm 
Here too. It's in nearly every cutscene. It's like the animation frames go two frames forward and then one back. Especially when people are walking in the cutscenes.
Last edited by Wüste; Jul 7, 2016 @ 12:02pm
Smoker Jul 8, 2016 @ 12:32am 
Originally posted by neileraser:
I'm also having the same problem with flickering characters in several scenes. Not a game breaker but if it isn't a common problem if like to find a way to fix it.

Making anti aliasing use game settings in AMD control panel helped me
neileraser Jul 8, 2016 @ 5:44pm 
hmmm... mine is already set to that. Do you mind if I ask what other settings you have set in AMD?
Jokerfied Bimbo Jul 8, 2016 @ 11:27pm 
I have a feeling this is an AMD issue. Anyone have any luck? It is pretty much breaking the game for me.
rastafunrise Jul 9, 2016 @ 3:04am 
I have the same problem. Everyting was fine when episode 4 came out. I had and AMD card then and have one now. Different card, but both are AMDs. I started the game from the beginning and in many cutscenes the characters shake when they walk.
Sef Jul 9, 2016 @ 5:05am 
I've actually encountered this problem multiple times(when book one was released, and also recently).

I could only re-create it by tabbing out during a cutscene, but if I turned off anti-aliasing in the game it was not re-creatable anymore.
However, as long as I don't tab out during a cutscene, it does not happen for me at all.
But yeah, try turning off anti-aliasing in the game, it might be your graphics card software's anti-aliasing interfering with the game's built-in one.

I have AMD as well, btw.
Laskas Jul 12, 2016 @ 4:15am 
AMD graphics cards as well here. I have the same problem, characters vibrating a lot ruining the cutscenes. I think it's only when characters walk during cutscenes but not every time they walk. Also I never alt tab when I'm playing so I don't know if it has anything to do with it, but it's not the cause. I'll try turning off anti-aliasing completed next time and see how that goes.
Uncreative Name Jul 18, 2016 @ 3:26pm 
Same problem here. I have an AMD graphics card as well, and turning off AA (or any other setting) does nothing to fix it. This is a fairly recent thing, since I played through a bit a few months ago with no problems.
Sef Jul 18, 2016 @ 7:12pm 
Okay, I take back my previous statements. My "fixes" must have been flukes, because now it doesn't matter what I do, characters shake randomly anyway. It happens mainly in the cutscenes in the tower, but also in some other scenes.
Twintwo Oct 3, 2016 @ 12:23pm 
I had the problem right now with a GTX 970 and a i5-6600k. I tested every single configuration possible and figured out that the problem (in my case) was caused by game running in fullscreen. As I switched fullscreen of, none of the characters were shaking anymore. The game runs smoothly now.

I run it in fullscreen with the program "WindowBorderlessGaming"
Scorpios Society Oct 5, 2016 @ 4:57am 
dont play this game on full screen and it will fix the problem .

it is not AMD problem it is unity engine .
Last edited by Scorpios Society; Oct 5, 2016 @ 4:58am
Sef Oct 6, 2016 @ 12:30pm 
I havent run it in fullscreen for some time, I still got the issue without fullscreen though :/ Its not a big issue however since I pushed through and finished the game already.
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Date Posted: Jun 24, 2016 @ 3:07pm
Posts: 18