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And I am afraid I agree with you. I loved the first game . The second was ok, but I missed April - and it felt a bit rushed.
Then came Dreamfall chapters ( after a looong wait ) - with too much political agenda, and the fairytale totally gone, along with April. Who was the reason to play it all.
Yes, I understand most of what the ending is about, allthough it is very confusing.
Nope, I do not find it interesting, enchanting or fun in any way - Totally ruined story.
They spoke of making The Longest Journey Home which would be dedicated to April but Ragnar decided not to because....Money, probably? Truthfully, he's probably just burned out and wants to do something new.
They also put themselves into a hole by doing the little April Ryan cameo at the end which makes no sense at all. Saga met with Zoe and Kian when she was young, after April died but originally April visited her through the secret door when Saga was old?
It would only make sense if Saga could time travel but time travel was never established in the story which makes it one of sloppiest cameos I've ever seen, that last little moment completely ruined the ending for me. Apparently time doesn't work the same in the house but then why does Saga still age? It's just bad storytelling ultimately which is a shame because everything else I've experienced in the TLJ universe has been amazing, including Zoe's genitals.
Also, what's up with them not showing what happened in Europolis? It was a huge part of the entire game and we never got to see what became of it or it's citizens, I made tons of choices and it all amounted to no payoff.
Still enjoyed my time a lot with the game though.
The Longest Journey Home was a Kickstarter stretch goal that was never reached.
I definitely felt like we needed more of older Saga's story, and it felt as though they intended to go somewhere with the character progress, but ran out of time/money. All the 'prophecy' stuff, and the nonsense about "you will become the Bloodless King, you will adopt me, and I will become a princess", so corny, I actually cringed. It all felt really out of place, and very sudden.
The April and Crow Storytime scene really wasn't needed.
I was disappointed too at the lack of explanation of what happened to everyone in Europolis. I was expecting to get to go back at some point!
Like I said, I still thoroughly enjoyed the game, but it just feels like a big chunk is missing from it!
And your point is? Ragnar said theyd make it anyways then what I chronicled is what happened.
Plus some explanations: She is dead so how cam she appear alive again? Is it possible to still be alive in Drreamtime even when the physical body is dead?
Hm, same question for the reappearance of Crow as an old bird.
I agree with everything you've said
one can use prophecy in a story...but you have to KNOW how to use it
Dreamfall, took us back to the Borderhouse and the Cafe, teased us with Cortez. But then for no reason killed April. This was the move that started the messiness and the bloat of the story. Dreamfall would have been so much better as a stand alone title. We would have bought that.
What happened with the Vangaurd? Where is Cortez? Why no mention of the Guardian? Why no mention of the Balance? Why is Dreamfall and Dreamfall Chapters a string of cut scenes and loading screens? Where are the puzzles? Why is everything so obtuse? April at least KNEW that this savior of the world thing is ♥♥♥♥♥♥♥ crazy. Where are all the funny side characters like the Detective, Flipper, and the Movie theatre guy? Where is the silliness and the wonder? What happened to the suspense? Dreamfall takes itself more seriously, which loses me, a bit.
We are all suppose to just go along with it.
I tried so hard, dudes. Dreamfall was interesting. Chapters was bloated. Little reward.
Heartbroken.