Solo Leveling:Arise

Solo Leveling:Arise

Why is the steam version not released?
title
and when steam version release
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Showing 1-8 of 8 comments
Soren Jan 21 @ 1:28pm 
Because Valve would get 30% of all money spent. So that's 30% of profits lost if they can get you onto their own netmarble launcher.

Also, there is no announced date for the Steam release. Maybe they're waiting for the second season to finish airing? As they shadow dropped the PC netmarble launcher version at the end of the first season right after the final episode aired. SteamDB says the store page has been updated recently.
Acex187x Jan 21 @ 7:38pm 
yeah but even tho valve get 30% its still big chance to earn more money i didnt spended any money on netmarble or phone version. but if it would be already on steam i see that i would spend at least 100€ or more on it lol.
No Steam = No Players = No Money Spend.
Deal with it Netmarbel.
Soren Jan 22 @ 8:47am 
Originally posted by Acex187x:
yeah but even tho valve get 30% its still big chance to earn more money i didnt spended any money on netmarble or phone version. but if it would be already on steam i see that i would spend at least 100€ or more on it lol.
From Netmarble's perspective, there are plenty of gamers who would go to Steam first (if the option was given), and only use Netmarble's own launcher if they were forced too. For instance, I'm someone who is normally on Steam all the time. But I tried the game early off of Steam and on Netmarble's own launcher. I quit because the game was just too P2W after a while. Netmarble was not very generous with how many free rolls you get, but I'm getting side tracked here.

The idea is they get to double dip and launch the game separately two different times. Once on their launcher, and later on Steam for additional marketing/publicity. Picking up gamers who will only touch a Steam version later afterwards. I wouldn't recommend trying the game. I had expected a phone game about as P2W as Genshin if not a bit more. What I got when I played was a game much much more P2W than Genshin. Where eventually you just can't do content at all after 2 months because you've earned almost every free reward possible and the dailies/weeklies/monthlies are so bad it'd take months afterwards just to do proceed up single stages.
come on i want to play this already
Originally posted by Soren:
Originally posted by Acex187x:
yeah but even tho valve get 30% its still big chance to earn more money i didnt spended any money on netmarble or phone version. but if it would be already on steam i see that i would spend at least 100€ or more on it lol.
From Netmarble's perspective, there are plenty of gamers who would go to Steam first (if the option was given), and only use Netmarble's own launcher if they were forced too. For instance, I'm someone who is normally on Steam all the time. But I tried the game early off of Steam and on Netmarble's own launcher. I quit because the game was just too P2W after a while. Netmarble was not very generous with how many free rolls you get, but I'm getting side tracked here.

The idea is they get to double dip and launch the game separately two different times. Once on their launcher, and later on Steam for additional marketing/publicity. Picking up gamers who will only touch a Steam version later afterwards. I wouldn't recommend trying the game. I had expected a phone game about as P2W as Genshin if not a bit more. What I got when I played was a game much much more P2W than Genshin. Where eventually you just can't do content at all after 2 months because you've earned almost every free reward possible and the dailies/weeklies/monthlies are so bad it'd take months afterwards just to do proceed up single stages.
I always laught when someone say Genshin is p2w. First, genshin have 0 pvp, so idk where you see the p2w, win what? The ego battle? The game is so easy than you only need the 4 free characters they gave you for all the history, and in the story youcan get a lot of characters with the resources they gave to you. Even more, the most broken characters of 4 starts you get it 1 for free every 3 months. You can dislike how gacha work, but dont lie saying genshin is a p2w game.
Soren Apr 2 @ 5:35pm 
Originally posted by Hellthane:
I always laught when someone say Genshin is p2w. First, genshin have 0 pvp, so idk where you see the p2w, win what? The ego battle? The game is so easy than you only need the 4 free characters they gave you for all the history, and in the story youcan get a lot of characters with the resources they gave to you. Even more, the most broken characters of 4 starts you get it 1 for free every 3 months. You can dislike how gacha work, but dont lie saying genshin is a p2w game.
People who pay money can do higher level content more early and easily over those who don't. Their rewards being more experience and resources more early on than those who don't pay. This is a snowballing effect of sorts. Where those who pay to skip grinds will skip more long term the earlier they invest.

Saying a game can't be P2W because it's PVE demonstrates a lack of basic reading comprehension. So let's walk you through the whole thing word by word since you need it. Paying-to-Win. So in a scenario where you can't beat an NPC until 10 years of grinding, this means you can't win until 10 years of busy work. Or, if you pay 100$, you can win right now without a decade of grinding you may or may never do. This is where something definitionally becomes paying to win. As it was the act of paying that made winning against the NPC possible within this time frame.

Now 10 years is just an x amount. It could be any amount of time and it would technically be considered P2W. The less time, the less P2W it would be considered. And some people confuse infinitesimally small P2W with no P2W at all. But objectively if any amount is there, it is categorically still within the P2W branch even if it's hard to visualise.
Last edited by Soren; Apr 2 @ 5:36pm
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