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Also, there is no announced date for the Steam release. Maybe they're waiting for the second season to finish airing? As they shadow dropped the PC netmarble launcher version at the end of the first season right after the final episode aired. SteamDB says the store page has been updated recently.
Deal with it Netmarbel.
The idea is they get to double dip and launch the game separately two different times. Once on their launcher, and later on Steam for additional marketing/publicity. Picking up gamers who will only touch a Steam version later afterwards. I wouldn't recommend trying the game. I had expected a phone game about as P2W as Genshin if not a bit more. What I got when I played was a game much much more P2W than Genshin. Where eventually you just can't do content at all after 2 months because you've earned almost every free reward possible and the dailies/weeklies/monthlies are so bad it'd take months afterwards just to do proceed up single stages.
Saying a game can't be P2W because it's PVE demonstrates a lack of basic reading comprehension. So let's walk you through the whole thing word by word since you need it. Paying-to-Win. So in a scenario where you can't beat an NPC until 10 years of grinding, this means you can't win until 10 years of busy work. Or, if you pay 100$, you can win right now without a decade of grinding you may or may never do. This is where something definitionally becomes paying to win. As it was the act of paying that made winning against the NPC possible within this time frame.
Now 10 years is just an x amount. It could be any amount of time and it would technically be considered P2W. The less time, the less P2W it would be considered. And some people confuse infinitesimally small P2W with no P2W at all. But objectively if any amount is there, it is categorically still within the P2W branch even if it's hard to visualise.
Here is the Game.