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That definition of p2w is stupid, if you can pay to skip a load of progression and get to the endgame then that is paying to win, it's shouldn't be specifically for PvP only, I know that is the definition but it's dumb and should just encompass the entire concept of paying to skip stuff
The Battlefield of Time and Path of Destruction are the two heavy casher competitions. With the Battlefield of Time having seasonal rewards and seasonal points, that let you buy exclusive rewards you can't really earn easily anywhere else. Points being earned solely on your top placement scores against other players. Path of Destruction is more like a daily with a leaderboard, and the best rewards go to the top 3 players.
And of course they had events every week that were just leaderboards really. Like clear gates and get more points for the better the gate you clear. And of course cashers are allowed to clear 3 more gates per day if they pay for the daily subscription, on top of them being able to clear higher difficulty gates more easily that give more points.
I'd struggle not to define this as P2W by any stretch of the definition even if you're a person who thinks paying against single player content isn't P2W.
I literrally discovered this game existed now, that's why I was wondering about their pay system if they can't use addverts like usually do mobile games. But reading these delays on Steam version (from Q3 2024? the past year?) I guess this won't be port to Steam after all.
They advertised their own in-game items with pop-ups like "3,99" to buy this in-game bundle now", but I doubt that is what you're talking about.