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번역 관련 문제 보고
Too many people think thier systems are more than they are and forget to run the built in benchmark tools (when available) to optimize for thier own hardware.
Not necessarily, since DX12 is still in the experimental stages with this game. For me, I experienced texture glitches that went away when I switched to DX11.
Or it's just lying. Which I don't get, because it's not like anyone's going to respect you because your system can pull off max settings on Fallout 4. Trying to impress people you don't know... pffft.
All that said, I'm enjoying the game so far with no issues... got a free code with my purchase of an R9 390 (which I suppose explains my experience so far).
I don't know why anyone would lie about why they can run a certain game a certain way, that wouldn't make sense, but if I can run say games A,B,C,D,E,F, and G properly without any problems and they're all new triple A games, then why would triple A game 'H' have an exception to run like ♥♥♥♥. I do not understand. The training missions have a solid 70 fps with some drops on med-high settings but paris is a ♥♥♥♥♥ to run.
I am using Dx12, will be reinstalling 16.3 for AMD and might try to see if there is a performance difference with Dx11.
I don't know who brought up Denuvo protection being the problem. I am just wondering why the game is so unoptimized.
I played AAA game on high-med settings with stable 50-60fps. Why this game running like ♥♥♥♥ is beyond my understanding. Currently i used 16.3 driver as well, and i certainly tired of uninstalling and installing 16.3 for the 4th time.
The 16.3 patch indeed help increasing my framerate, but there are areas where fps still drops no matter what i do. If AMD has already released the patch to help people and it didn't work, then perhaps the faults lies within developer's territory.
Well, now that we know what GPU you have, it's all clear. 280x is a good GPU just not enough i guess.
You definitely can't run Witcher 3 on ultra at 1080p 60fps with that. I know because i owned that GPU when Witcher 3 came out and i ran it at 50fps average on oc-ed 280x on high. ;)
So here are Hitman benches: http://www.pcgameshardware.de/Hitman-Spiel-6333/Specials/DirectX-12-Benchmark-Test-1188758/
As you can see you card pulls off 40fps average on Ultra. There are surely more patches coming in but until then you just have to cope with what you got.
Also, Hitman is pretty CPU heavy especially when there's a lot of ppl on screen and there can be A LOT of them.
Reinstalling Crimson might help tho, you never know. That's pretty much the only thing you could try.
That applies mostly to Nvidia users. AMD users with GCN GPU's see an fps boost in DX12 while Nvidia GPU's see fps drop in DX12 because their GPU's have no async suppport and this game is async heavy.
Don't jump up n' down without telling us what hardware you are using - it could be a core 2 Exxx SPEC's ppl post them for Christ sake...
Note: A lack of ram could push cpu usage higher due to having to swap stuff in and out. hitman does say recommended 8G I have 16G on my main gamer I havent looked at ram usage in game but it could be a factor
edit:: just did a quick memory test and its hitting 8G easy ill do a more in-depth test to see how much is being used.. Win 10 x64 pro 16G ram DX12 Hitman Ultra Settings HD7970 1G clock with 3G DDR5 @1700Mhz = 6.8G effective..