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I mean... he also doesn't have any sign of a scar on his "barcode" tattoo. And the ICA is still a thing... so yeah...
what the hell is going on?
I think 47 is supposed to be like Wolverine from the X-men only he heals a lot slower. In the last level in Absolution (set a month after the previous level) his barcode scar has almost healed.
Is it? The story wasn't bad at all. It's actually one of the stronger stories. The gameplay was pretty solid for what it was, and it was one full complete game in one package. No DLC levels, forced online content, or episodic releases. Plus the graphics look awesome even today.
[POSSIBLE SPOILER ALERT!] In the end of freedom fighters when you listen the guy who's watching you though a sniper scope says that he with brother escaped smth and I'm afraid they took the story from the movie (where agents were trained to be killers), because in original hitman agents were clones made by some crazy doctor who was killed by the 47 (that's why they're so strong and fast-thinking) and also he killed every other agent, except some of them (including 46, with orange tie, but he was killed after by 47).
But, since Blood money, every Hitman episode kind of feels like they're different universes.
The Franchise thing with other clones? Kinda gone.
The Absolution story where you spend 80% of the game running away from cops, to find a girl whose necklace gives her powers? Thankfully it's gone.
I liked the Victoria Absoution storyline. It actually touched on the cloning facility more so than this new Hitman game. It showed that they started the cloning facility back up again and were designed new agents, but ones they could control (the necklace).
The new hitman game is not ignoring the original hitman games at all. The end scene in Colorado shows that they are directly connected, with targets from the original Hitman, Blood Money, Silent Assassin, and even Contracts all making appearances, it's clear they're trying to link the original story.
I mean say what you will, but it had a more engaging storyline than the original Hitman games. The original games were much like this new one where you're just given random missions and they kinda half ass a story inbetween it all. Absolution's story was the driving force for everything... problem with that being the locations weren't as interesting, and you were stuck running from cops most of the time.
I could be wrong however. Hopefully IO just declares Absolution non-canon.
You might want to rewatch the final cutscene from Absolution. :)
I'd say it's entirely possible that the shadow client simply doesn't know about the events from Absolution. Normally 47 can hide in plain sight since nobody knows he exists, but in Absolution he had to completely disappear from the people who know about his existance (aka ICA) and in the process his cellmate might have lost track of him as well. Just a thought.