HITMAN™

HITMAN™

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The Cunning Fox (raZoleg) (Banned) Dec 18, 2017 @ 11:14pm
I think I've found the worst level in the franchise
And it's definately Sapienza.

Discuss.
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Showing 76-86 of 86 comments
Kaldin Dec 20, 2017 @ 12:51pm 
Originally posted by YouTube.com/FortheSeven:
Originally posted by 「死の火」 Yamino Takamaru:
Erm, then explain what I'm doing wrong in my video....or make a video where you do it like that, so I can chalk it up to being buggy.

You're trying to shoot through the bottom part, which is bulletproof. I'm shooting above it, where the glass isn't bulletproof. I'm not going to make another video for a simple virus shoot that the majority knows about, but you're free to join my stream next time i'll play and i will show you
Ok, now I understand my mistake. Thanks for clearing it up. Doesn't make sense from a logic-standpoint, imho, but gameplay-wise it does. Due to what I said, I kind of did not expect that. Thanks again.
Frote7 Dec 20, 2017 @ 12:56pm 
Originally posted by 「死の火」 Yamino Takamaru:
Originally posted by YouTube.com/FortheSeven:

You're trying to shoot through the bottom part, which is bulletproof. I'm shooting above it, where the glass isn't bulletproof. I'm not going to make another video for a simple virus shoot that the majority knows about, but you're free to join my stream next time i'll play and i will show you
Ok, now I understand my mistake. Thanks for clearing it up. Doesn't make sense from a logic-standpoint, imho, but gameplay-wise it does. Due to what I said, I kind of did not expect that. Thanks again.

You're welcome. It's just one of those things you find out by testing stuff, just like you can shoot through some windows, and others you can't.
Last edited by Frote7; Dec 20, 2017 @ 12:58pm
Kunovega Dec 20, 2017 @ 12:57pm 
Originally posted by 「死の火」 Yamino Takamaru:
Originally posted by YouTube.com/FortheSeven:

You're trying to shoot through the bottom part, which is bulletproof. I'm shooting above it, where the glass isn't bulletproof. I'm not going to make another video for a simple virus shoot that the majority knows about, but you're free to join my stream next time i'll play and i will show you
Ok, now I understand my mistake. Thanks for clearing it up. Doesn't make sense from a logic-standpoint, imho, but gameplay-wise it does. Due to what I said, I kind of did not expect that. Thanks again.

There's a few spots with glass like that in the game that don't make logical sense

Similar issues happen in the hotel, you can only shoot the coconuts through certain panels of glass, others are bullet proof. Even in the same window frame sometimes the top or bottom can be shot through but not the other

It's sort of a poor design choice, but its also kinda meant to be a puzzle and not always a perfect simulation of reality
The Cunning Fox (raZoleg) (Banned) Dec 21, 2017 @ 5:07am 
Originally posted by 「死の火」 Yamino Takamaru:
Originally posted by razoleg:

Shouldn't miss taking that medicine, tsk tsk.
You really should learn to read. Or to troll better. I guess both. Last food I'll give ya, troll.

Originally posted by 「死の火」 Yamino Takamaru:
You complain that you are literally incapable of finding a way...yet you cry when someone shows you one. Good job at being a hypocrite, especially since you tried the shooting of the virus. Also, instinct wouldn't show you that, if I'm not mistaken...

Guys, tell him ALL the ways there are for SA/SO on the virus! XD


Stalactites do show in Instinct, I just checked.

Looks like you lose again. I think all the lollies are getting to your head.

---

Virus is shootable through the glass, from the top of the ledge where only one guard patrols and where you can climb down. I just checked. So, apparently there are points in the glass that are breachable.

http://steamcommunity.com/sharedfiles/filedetails/?id=1237925398


---

The funny thing is that people here provided all these polls (including obscure websites) where like 15 people voted...


But the achivement % worldwide for completing level 20 on maps for Sapienza is below Paris and Bangkok XD :grin:
Last edited by The Cunning Fox (raZoleg); Dec 21, 2017 @ 5:09am
never047 Dec 21, 2017 @ 5:34am 
What's really funny is you editing out the part of your post where you say you're starting to like the level haha..I guess you're starting to realize you were wrong but your own stubbornness and ego won't let you admit that :)

And none of the polls I've provided you with had 15 people voting, one has over 300 actually, but that's totally besides the point now
Last edited by never047; Dec 21, 2017 @ 5:35am
Vox Dec 21, 2017 @ 8:46am 
To me, Sapienza is the only reason to still play this game.
Last edited by Vox; Dec 21, 2017 @ 8:46am
Kajuaru Lion Dec 21, 2017 @ 2:52pm 
I keep forgetting mission name right after Sapienza. Anyway i stuck on that mission
K1LN1K Dec 21, 2017 @ 4:11pm 
Colorado on Professional is by far the hardest level in the game. 4 targets, 1 save. SO/SA was a trip lol
The Cunning Fox (raZoleg) (Banned) Dec 22, 2017 @ 2:15am 
Originally posted by never047:
What's really funny is you editing out the part of your post where you say you're starting to like the level haha..I guess you're starting to realize you were wrong but your own stubbornness and ego won't let you admit that :)

And none of the polls I've provided you with had 15 people voting, one has over 300 actually, but that's totally besides the point now

I do like the level though, it' not the worst. But I could live without it. So far in my 100+ hours I would say that Hokkaido is too small, Paris has a lot of unused space, Bangkok is despite it's size quite constricted in terms of opportunities, but it's the best level I think. Colorado is one big Splinter Cell mission, fun to sneak around if you have the saves, but on Pro it's a ♥♥♥♥♥♥♥ nightmare I've spent over 6 hours of real time on.

Also, firefights go too fast - the AI is very poor. They just funnel into one space and I drop the whole level on Pro no problem (not boasting here, just that I actually had to run and change my position in Contracts, Codename 47 and BM if I wanted to stay alive... maybe because you feel the pressure when your health is finite). While we're on the topic, do you remember that time when the 47 would get a "lucky" shot from the enemy into his bald head and lose like 95% of health, and if you didn't have painkillers you had to watch yourself the whole level? A guy with a gun appearing in front of you nearly gave you a heart attack. I don't feel this pressure here, even on Pro where just 2-3 shots drop you. You can always run away and magically heal.

My favourite Hitman past time - starting a firefight and killing the entire level with a random weapon like a knife or a fire extinguisher has been destroyed (no reward like ratings or newspaper articles). Now it's challenges like "Find a disguise and drown a guy in a toilet" which are not challenging or fun.
Last edited by The Cunning Fox (raZoleg); Dec 22, 2017 @ 2:25am
never047 Dec 22, 2017 @ 3:35pm 
^^I get what you mean by the lack of tension that was introduced with regen-health..personally, I'd dump that and go back to the old system.
But honestly, that's not a deal breaker for me. I was always the type of player that would restart or reload when he get's spotted or when something goes wrong. For me these games were always about getting in, taking out the target, and getting out without anyone noticing. So the amount of time I would spend in a firefight was fairly minimal..mind you, I never really preferred the suit only runs though, I always felt it takes too much away from the experience to just sneak around

As for Sapienza, I think it has the best designed opportunities in the whole game. For instance, the one where you can get Francesca to meet with the detective has like 3 or 4 variations that it can be played in. I love stuff like that and I feel that when it comes to player freedom and creativity - Sapienza is a notch above the rest
Last edited by never047; Dec 22, 2017 @ 3:39pm
The Cunning Fox (raZoleg) (Banned) Dec 22, 2017 @ 9:26pm 
Originally posted by never047:
^^I get what you mean by the lack of tension that was introduced with regen-health..personally, I'd dump that and go back to the old system.
But honestly, that's not a deal breaker for me. I was always the type of player that would restart or reload when he get's spotted or when something goes wrong. For me these games were always about getting in, taking out the target, and getting out without anyone noticing. So the amount of time I would spend in a firefight was fairly minimal..mind you, I never really preferred the suit only runs though, I always felt it takes too much away from the experience to just sneak around

As for Sapienza, I think it has the best designed opportunities in the whole game. For instance, the one where you can get Francesca to meet with the detective has like 3 or 4 variations that it can be played in. I love stuff like that and I feel that when it comes to player freedom and creativity - Sapienza is a notch above the rest


Yeah, that's me as well - a clean ghost run. But sometimes, just sometimes I like to play it Ironman style - anything goes wrong you deal with it. That makes it seem like a movie w/o rewinds.

I only prefer SA-only runs because of two reasons 1. I always liked the suit 2. in most pictures in Codename 47 when the level was loading he was in his suit so since then I thought that's the way it should be done. In movies you see Hitmen snipe a target miles away without changing the disguise (usually), but I agree that changing clothes was and still is an important mechanic.
Last edited by The Cunning Fox (raZoleg); Dec 23, 2017 @ 10:47am
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Date Posted: Dec 18, 2017 @ 11:14pm
Posts: 86