Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Those things cause NPCs to drop things.
I had the former happen in Paris, some months ago.
Prepared a lethal Bare Knuckle Boxer, went upstairs, triggered the fire alarm to distract people, killed Margolis.
Went down, wondered why Novikov hasn't died already, saw the glass was gone.
One of my favorite ways to kill the General is to plant a remote-controlled explosive and trigger the rap-dancing session, blowing him up at its conclusion.