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Comunicar un error de traducción
USED TO WORK:
Do a full clean re-install:
- move any valued save games elsewhere
- "delete local content" in Steam-EU4
- manually delete all files and folders left under Steam/EU4 AND Documents/Paradox/EU4
- re-install game in Steam, run a Steam Verify when done.
- start the game with no mods active and test
NEVER WORKED:
installing ALL of these Microsoft modules:
First: http://www.microsoft.com/download/en/details.aspx?id=8328
Then: http://www.microsoft.com/en-us/download/details.aspx?id=35
(If that doesn't do anything then http://www.microsoft.com/en-us/download/details.aspx?id=8109 )
Then: visit the Windows Update site and allow it to apply all .NET updates/patches it wants to, for all .NET versions.
IF NEITHER HELPS:
post a dxdiag.txt (you can delete everything after the end of the "Sound devices" section for brevity) and your Documents/EU4/settings.txt. Zip up your whole Documents/Paradox/EU4/logs/ directory and attach or link that here too please.
Since I'm not that good with computers, could you please explain your last advice a bit more precise? The one with dxdiag.txt thing :P I'd like to try it but I do not quite umderstand how I am supposed to do xD
Thanks for your help :)
DXDIAG is a program you run from a command prompt or the Windows start menu 'run' dialog box (or 'search programs' in Windows 7). After running it will open a window and start collecting info with a progress bar in the lower-left corner. When it completes click the 'save all information' button and save it to a file then post the first part of that file (from the top down to include "Sound Devices" only) here.
Please post your Documents/EU4/settings.txt. From your Documents/Paradox/EU4/logs/ directory, post system.log .
------------------
System Information
------------------
Time of this report: 1/18/2015, 14:31:14
Machine name: ELLIOTT-DATOR
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.141211-1742)
Language: Swedish (Regional Setting: Swedish)
System Manufacturer: MSI
System Model: MS-7680
BIOS: BIOS Date: 07/20/11 10:49:24 Ver: 04.06.04
Processor: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz (4 CPUs), ~3.3GHz
Memory: 8192MB RAM
Available OS Memory: 8172MB RAM
Page File: 6935MB used, 5331MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 560 Ti
Manufacturer: NVIDIA
Chip type: GeForce GTX 560 Ti
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1200&SUBSYS_83901043&REV_A1
Display Memory: 4049 MB
Dedicated Memory: 977 MB
Shared Memory: 3071 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: BenQ T2200HDA
Monitor Model: BenQ T2200HD
Monitor Id: BNQ7725
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HD15
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.4709 (English)
Driver Version: 9.18.13.4709
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 12/13/2014 11:08:08, 17264312 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-5140-11CF-9661-9DA31CC2C435}
Vendor ID: 0x10DE
Device ID: 0x1200
SubSys ID: 0x83901043
Revision ID: 0x00A1
Driver Strong Name: oem87.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section002:9.18.13.4709:pci\ven_10de&dev_1200
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
-------------
Sound Devices
-------------
Description: Högtalare (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_14627680&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.6662 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/19/2012 15:54:20, 4065296 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_14627680&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.6662 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/19/2012 15:54:20, 4065296 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Sorry to be stressing you but would be nice to able to play again ^^
That dxdiag.txt looks fine.
Please post your Documents/EU4/settings.txt. From your Documents/Paradox/EU4/logs/ directory, post system.log .
I can not find anything when i search for Documents/EU4/settings. It doesn't appear to exist anywhere in my computer :/
If there is no "Paradox Interactive" then you must have uninstalled the game and deleted it, after last playing? Or done a Windows re-install meantime?
The game works again! :)
Thank you for all your help Supplican!
I have same problem with "Tec-9 med keff <3". When I chose Local save before starting
the game I was in the game for 10 mins before it is shut down without sending any error message. When I chose Cloud, It gives this Runtime Error same as "Tec-9 med keff <3". Also I cannot see the saved file when i restart the game in Local but it seems at Documents/EU4.
My Windows is reinstalled, before that I was playing Eu4 on this computer. Can you help me please? I am also adding Documents/EU4/settings.txt and system.log.
SETTINGS.txt:
force_pow2_textures=no
language="l_english"
graphics={
size={
x=1366
y=768
}
min_gui={
x=1280
y=720
}
gui_scale=1.000000
refreshRate=60
fullScreen=yes
borderless=no
shadows=no
shadowSize=2048
multi_sampling=4
maxanisotropy=4
gamma=50.000000
vsync=yes
}
sound_fx_volume=100.000000
music_volume=7.000000
scroll_speed=50.000000
camera_rotation_speed=50.000000
zoom_speed=50.000000
mouse_speed=50.000000
master_volume=100.000000
ambient_volume=50.000000
dev_master_volume=50.000000
combat_sound_random=6
mapRenderingOptions={
draw_terrain=yes
draw_water=yes
draw_borders=yes
draw_trees=yes
draw_rivers=yes
draw_lakes=yes
draw_postfx=yes
draw_sky=yes
draw_bloom=yes
draw_tooltips=yes
draw_hires_terrain=no
draw_citysprawl=yes
draw_shadows=yes
draw_reflections=yes
draw_ambient_objects=yes
draw_particles=yes
moving_units=yes
}
camera_speed=50.000000
camera_tilt=100.000000
centered_zoom_in=yes
lastplayer="Player"
lasthost=""
debug_saves=0
autosave="YEARLY"
autosave_tocloud=no
compress_autosave=no
compress_saves=yes
difficulty="LUCK_NONE"
outliner={
2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 19 20 21
}
outliner_open=yes
messagelist_open=yes
windowmovetime=0.200000
floating_chat_text=yes
hints=no
autosave_on_events=yes
custom_mapmodes={
0 1 4 3 2 5
}
SYSTEM.log:
[systemsettings.cpp:201]: System memory: 2512MB
[systemsettings.cpp:208]: CPU speed: 0MHz
[systemsettings.cpp:213]: Number of processors: 4
[systemsettings.cpp:225]: CPU type: x86
[systemsettings.cpp:270]: OS: Windows 7 Service Pack 1 Build: 7601
[gfx_dx9.cpp:3970]: Loading settings for adapter -1, fullscreen=1, multisample=15
[gfx_dx9.cpp:3992]: Graphic Adapters:
[gfx_dx9.cpp:4000]: 0: Intel(R) HD Graphics 3000
[gfx_dx9.cpp:4019]: Using Adapter [0] to check for multi-sampling support:
[gfx_dx9.cpp:4037]: Using Adapter [0]:
[gfx_dx9.cpp:4043]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_dx9.cpp:4082]: Graphics device: Intel(R) HD Graphics 3000
[gfx_dx9.cpp:4083]: Graphics driver: aticfx32.dll
[gfx_dx9.cpp:4084]: Driver version: 1315
[gfx_dx9.cpp:4099]:
Dumping all gfx info:
DeviceIdentifier: {D7B78E66-4266-11CF-AF76-6636B7C2C535}
VendorId: 32902
DeviceId: 294
SubSysId: 376180796
Revision: 9
DriverVersion.HighPart: 524305
DriverVersion.LowPart: 656675
[gfx_dx9.cpp:4119]: Instancing supported.
[gfx_dx9.cpp:4168]: Video memory amount: 2076MB
[gfx_dx9.cpp:4169]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4170]: MaxVertexBlendMatrices: 4
[gfx_dx9.cpp:4171]: MaxVertexBlendMatrixIndex: 8
[gfx_dx9.cpp:4172]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4173]: MaxTextureBlendStages: 8
[gfx_dx9.cpp:4174]: MaxTextureWidth: 8192
[gfx_dx9.cpp:4175]: MaxTextureHeight: 8192
[gfx_dx9.cpp:4178]: Vertex Shader version: 3.0
[gfx_dx9.cpp:4183]: Pixel Shader version: 3.0
[graphicssettings.cpp:151]: 2 samples supported.
[graphicssettings.cpp:151]: 4 samples supported.
[graphicssettings.cpp:183]: Support for Anisotropic filtering found.
[graphicssettings.cpp:186]: Max Anisotropic filtering supported: 16
[graphicssettings.cpp:187]: Anisotropic filtering set to: 4
[systemsettings.cpp:201]: System memory: 2512MB
[systemsettings.cpp:208]: CPU speed: 0MHz
[systemsettings.cpp:213]: Number of processors: 4
[systemsettings.cpp:225]: CPU type: x86
[systemsettings.cpp:270]: OS: Windows 7 Service Pack 1 Build: 7601
[gfx_dx9.cpp:3970]: Loading settings for adapter -1, fullscreen=1, multisample=15
[gfx_dx9.cpp:3992]: Graphic Adapters:
[gfx_dx9.cpp:4000]: 0: Intel(R) HD Graphics 3000
[gfx_dx9.cpp:4019]: Using Adapter [0] to check for multi-sampling support:
[gfx_dx9.cpp:4037]: Using Adapter [0]:
[gfx_dx9.cpp:4043]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_dx9.cpp:4082]: Graphics device: Intel(R) HD Graphics 3000
[gfx_dx9.cpp:4083]: Graphics driver: aticfx32.dll
[gfx_dx9.cpp:4084]: Driver version: 1315
[gfx_dx9.cpp:4099]:
Dumping all gfx info:
DeviceIdentifier: {D7B78E66-4266-11CF-AF76-6636B7C2C535}
VendorId: 32902
DeviceId: 294
SubSysId: 376180796
Revision: 9
DriverVersion.HighPart: 524305
DriverVersion.LowPart: 656675
[gfx_dx9.cpp:4119]: Instancing supported.
[gfx_dx9.cpp:4168]: Video memory amount: 2076MB
[gfx_dx9.cpp:4169]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4170]: MaxVertexBlendMatrices: 4
[gfx_dx9.cpp:4171]: MaxVertexBlendMatrixIndex: 8
[gfx_dx9.cpp:4172]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4173]: MaxTextureBlendStages: 8
[gfx_dx9.cpp:4174]: MaxTextureWidth: 8192
[gfx_dx9.cpp:4175]: MaxTextureHeight: 8192
[gfx_dx9.cpp:4178]: Vertex Shader version: 3.0
[gfx_dx9.cpp:4183]: Pixel Shader version: 3.0
[graphicssettings.cpp:151]: 2 samples supported.
[graphicssettings.cpp:151]: 4 samples supported.
[graphicssettings.cpp:183]: Support for Anisotropic filtering found.
[graphicssettings.cpp:186]: Max Anisotropic filtering supported: 16
[graphicssettings.cpp:187]: Anisotropic filtering set to: 4
[gfx_dx9.cpp:3970]: Loading settings for adapter -1, fullscreen=1, multisample=15
[gfx_dx9.cpp:3992]: Graphic Adapters:
[gfx_dx9.cpp:4000]: 0: Intel(R) HD Graphics 3000
[gfx_dx9.cpp:4019]: Using Adapter [0] to check for multi-sampling support:
[gfx_dx9.cpp:4037]: Using Adapter [0]:
[gfx_dx9.cpp:4043]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_dx9.cpp:4082]: Graphics device: Intel(R) HD Graphics 3000
[gfx_dx9.cpp:4083]: Graphics driver: aticfx32.dll
[gfx_dx9.cpp:4084]: Driver version: 1315
[gfx_dx9.cpp:4099]:
Dumping all gfx info:
DeviceIdentifier: {D7B78E66-4266-11CF-AF76-6636B7C2C535}
VendorId: 32902
DeviceId: 294
SubSysId: 376180796
Revision: 9
DriverVersion.HighPart: 524305
DriverVersion.LowPart: 656675
[gfx_dx9.cpp:4119]: Instancing supported.
[gfx_dx9.cpp:4168]: Video memory amount: 2076MB
[gfx_dx9.cpp:4169]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4170]: MaxVertexBlendMatrices: 4
[gfx_dx9.cpp:4171]: MaxVertexBlendMatrixIndex: 8
[gfx_dx9.cpp:4172]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4173]: MaxTextureBlendStages: 8
[gfx_dx9.cpp:4174]: MaxTextureWidth: 8192
[gfx_dx9.cpp:4175]: MaxTextureHeight: 8192
[gfx_dx9.cpp:4178]: Vertex Shader version: 3.0
[gfx_dx9.cpp:4183]: Pixel Shader version: 3.0
[graphicssettings.cpp:151]: 2 samples supported.
[graphicssettings.cpp:151]: 4 samples supported.
[graphicssettings.cpp:183]: Support for Anisotropic filtering found.
[graphicssettings.cpp:186]: Max Anisotropic filtering supported: 16
[graphicssettings.cpp:187]: Anisotropic filtering set to: 4
[graphicssettings.cpp:520]: Using multisampling: 4
[graphics.cpp:799]: Creating device with: HARDWARE_VERTEXPROCESSING
Fullscreen=no
Resolution=1000x600
[graphicssettings.cpp:496]: Usable res: 320 200 60
[graphicssettings.cpp:496]: Usable res: 320 240 60
[graphicssettings.cpp:496]: Usable res: 400 300 60
[graphicssettings.cpp:496]: Usable res: 512 384 60
[graphicssettings.cpp:496]: Usable res: 640 400 60
[graphicssettings.cpp:496]: Usable res: 640 480 60
[graphicssettings.cpp:496]: Usable res: 800 600 60
[graphicssettings.cpp:496]: Usable res: 1024 768 60
[graphicssettings.cpp:496]: Usable res: 1280 600 60
[graphicssettings.cpp:496]: Usable res: 1280 720 60
[graphicssettings.cpp:496]: Usable res: 1280 768 60
[graphicssettings.cpp:496]: Usable res: 1360 768 60
[graphicssettings.cpp:496]: Usable res: 1366 768 60
[graphics.cpp:832]: Done creating device.
[main.cpp:1025]: EU4 Version Oct 26 2015 : 16:58:42
[main.cpp:1034]: Creating application...
[main.cpp:1088]: Initializing application...
[eu4application.cpp:383]: Initializing application...
[eu4application.cpp:386]: Done initializing application
[eu4application.cpp:391]: Loading cursor...
[eu4application.cpp:462]: Done loading cursor
[eu4application.cpp:464]: Initializing sound...
[eu4application.cpp:480]: Done initializing sound
[eu4application.cpp:482]: Initializing graphics...
[graphicssettings.cpp:520]: Using multisampling: 4
[graphics.cpp:799]: Creating device with: HARDWARE_VERTEXPROCESSING
Fullscreen=yes
RefreshRate=0
Resolution=1366x768
[graphicssettings.cpp:496]: Usable res: 320 200 60
[graphicssettings.cpp:496]: Usable res: 320 240 60
[graphicssettings.cpp:496]: Usable res: 400 300 60
[graphicssettings.cpp:496]: Usable res: 512 384 60
[graphicssettings.cpp:496]: Usable res: 640 400 60
[graphicssettings.cpp:496]: Usable res: 640 480 60
[graphicssettings.cpp:496]: Usable res: 800 600 60
[graphicssettings.cpp:496]: Usable res: 1024 768 60
[graphicssettings.cpp:496]: Usable res: 1280 600 60
[graphicssettings.cpp:496]: Usable res: 1280 720 60
[graphicssettings.cpp:496]: Usable res: 1280 768 60
[graphicssettings.cpp:496]: Usable res: 1360 768 60
[graphicssettings.cpp:496]: Usable res: 1366 768 60
[graphics.cpp:832]: Done creating device.
[eu4application.cpp:517]: Done initializing graphics
[eu4application.cpp:391]: Loading cursor...
[eu4application.cpp:462]: Done loading cursor
[eu4application.cpp:464]: Initializing sound...
[eu4application.cpp:480]: Done initializing sound
[eu4application.cpp:482]: Initializing graphics...
[eu4application.cpp:517]: Done initializing graphics
[main.cpp:1091]: Running application...