Europa Universalis IV

Europa Universalis IV

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bluerat Nov 13, 2021 @ 1:51am
question on unit sprites from Origins
in multiplayer, if the host owns Origins do the clients get the new sprites too?

sorry if that's a silly question, we are just trying to decide who should buy what :)
Originally posted by BjornB:
Everything the host has active will become active to all players in a multiplayer game regardless of what they bought themselves.
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The author of this thread has indicated that this post answers the original topic.
BjornB  [developer] Nov 13, 2021 @ 1:58am 
Everything the host has active will become active to all players in a multiplayer game regardless of what they bought themselves.
bluerat Nov 13, 2021 @ 2:00am 
oh wow, never had a question answered by a developer before :) our thanks on your answer as well as this feature for sharing content ... and while I'm at it, our compliments on the game :)
BjornB  [developer] Nov 13, 2021 @ 2:03am 
Originally posted by bluerat:
oh wow, never had a question answered by a developer before :) our thanks on your answer as well as this feature for sharing content ... and while I'm at it, our compliments on the game :)

<3
grotaclas Nov 13, 2021 @ 3:00am 
Originally posted by BjornB:
Everything the host has active will become active to all players in a multiplayer game regardless of what they bought themselves.
Is that really true? I always thought only the aspects of the DLCs which are already in the base files can be used by the other players and that unit models and music which is in the DLC folder doesn't get transferred. How does eu4 get the unit sprites if the DLC is not installed? Does it download the dlc111.zip from somewhere or is all the DLC data transferred from the host to all players?
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Date Posted: Nov 13, 2021 @ 1:51am
Posts: 4