Europa Universalis IV

Europa Universalis IV

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question on unit sprites from Origins
in multiplayer, if the host owns Origins do the clients get the new sprites too?

sorry if that's a silly question, we are just trying to decide who should buy what :)
Ursprünglich geschrieben von BjornB:
Everything the host has active will become active to all players in a multiplayer game regardless of what they bought themselves.
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Beiträge 14 von 4
Der Ersteller des Themas hat angegeben, dass dieser Beitrag die ursprüngliche Frage beantwortet.
BjornB 13. Nov. 2021 um 1:58 
Everything the host has active will become active to all players in a multiplayer game regardless of what they bought themselves.
oh wow, never had a question answered by a developer before :) our thanks on your answer as well as this feature for sharing content ... and while I'm at it, our compliments on the game :)
BjornB 13. Nov. 2021 um 2:03 
Ursprünglich geschrieben von bluerat:
oh wow, never had a question answered by a developer before :) our thanks on your answer as well as this feature for sharing content ... and while I'm at it, our compliments on the game :)

<3
Ursprünglich geschrieben von BjornB:
Everything the host has active will become active to all players in a multiplayer game regardless of what they bought themselves.
Is that really true? I always thought only the aspects of the DLCs which are already in the base files can be used by the other players and that unit models and music which is in the DLC folder doesn't get transferred. How does eu4 get the unit sprites if the DLC is not installed? Does it download the dlc111.zip from somewhere or is all the DLC data transferred from the host to all players?
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Geschrieben am: 13. Nov. 2021 um 1:51
Beiträge: 4