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Relatar um problema com a tradução
He has exactly one later post in this thread and it does not in any way contradict or go back on what he said in the post I quoted.
I really can't tell if you're not reading what people say at all, or if you read it and just make something up anyway.
No, he says that they're all Paradox employees (because they are) in response to your claim that they're subcontractors, and that some of them transferred from other Paradox projects (because they did). He said they were new when Leviathan came out (because they were) and then points out that the same group has been working on EU4 from that time until now.
Nowhere in that does he imply that they were all seasoned personnel when Leviathan came out.
To put it another way, nobody ever cared about what Marshal Grouchy did after Waterloo, no matter how well he did it. The point is that he was an untested asset given far too much responsibility and completely botched everything when it really mattered
I have no interest in explaining your issues, to you, they are plain for all to see, except you.
... What?
You were the one who brought up Chatbot's further posts. If the only thing you care about is Leviathan's development, then this is the only relevant statement for you:
And if you care about how they'll handle EU5 then your question is answered because Tinto is handling EU5.
Which is where Chatbot's other post comes in; if you could read you'd realize it's not "derailing the conversation", he's making the point that Tinto is no longer a mostly-new dev team, but has been working and gaining experience with EU for nearly 5 years now.
Smarter man than I am.
How old will you be after 10 years from now
The issue is still that PDX engages in quantity-over-quality, anti-consumer staffing policies
Funding continued development with DLC model is one thing. Deliberately stripping the base game at release of its full potential so you can sell half of the original base game separately within the first 6 months is terrible