Europa Universalis IV

Europa Universalis IV

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Change Trade Goods
It is possible to change the Trade Goods of a province AFTER it has been transformed from colony to a province?

I'm sure don't want to trade slaves. Even in a game...
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Showing 1-6 of 6 comments
killerbill0787 Apr 7, 2018 @ 5:54pm 
You can abolish slavery via an event at some point. But I do want to point out that I'm sure you've slaughtered thousands of rebellious civilians but you draw the figurative line at make believe slavery.
Claudius Aetius Apr 7, 2018 @ 6:02pm 
Originally posted by killerbill0787:
You can abolish slavery via an event at some point. But I do want to point out that I'm sure you've slaughtered thousands of rebellious civilians but you draw the figurative line at make believe slavery.

Eh, eh. Very good point. It's impossible to avoid the blood and injustice in humankind's history even in the make believe.

I'm guilty. And will keep the make believe slaves... :)
brian_va Apr 7, 2018 @ 7:03pm 
Last edited by brian_va; Apr 7, 2018 @ 7:03pm
Claudius Aetius Apr 7, 2018 @ 8:15pm 
Originally posted by brian_va:
if you aren't opposed to console commands,
https://forum.paradoxplaza.com/forum/index.php?threads/is-there-a-cheat-to-change-colonial-trade-goods.816945/

Many Thanks, but I'm playing the Iron mode. But I'll keep the tip in my mind and perhaps use it in a Normal game. :)
Shai-Hulud Apr 7, 2018 @ 8:33pm 
By even establishing colonies you are starting the clock on the centuries of disenfranchisement and oppression committed against those natives.

What's a little slavery on top of that.
Tulduil Iphukiir Apr 8, 2018 @ 4:36am 
There are events which can change the trade good of a province.
I think:
Anything to fur (but only in North America)
Fur to grain or naval supplies (also North America)
Several goods to coffee (South/Central Americaand Cafilornia only)

So, aside from the "Abolish Slavery" decision you have to live with slaves from Africa.
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Showing 1-6 of 6 comments
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Date Posted: Apr 7, 2018 @ 5:49pm
Posts: 6