Blood Bowl 2

Blood Bowl 2

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VEF215 Jul 15, 2015 @ 11:01am
NFL Street 2 > Blood Bowl 2
https://www.youtube.com/watch?v=DpiwUTeIS8I&ab_channel=SonicBoom112

What a gem. I don't even like American Football, but back in the day I spent way more time with NFL Street 2 than I should have, because the game was FUN. I was hoping Blood Bowl 2 would be real time, and would depart from the "bored" game style. I prefer games that take skill, rather than rolling dice.

Would be so much fun to have all the Warhammer characters have their own abilities etc in real time switching between them. (Wood Elves conjuring a little wall of vines to block runners, some characters might be able to jump over it, some would get stuck in it and get tackled asap)

But unfortunately this game will remain incredibly niche, random, and slow. Dissapointed that a huge opportunity was missed. Game would have exploded on Steam, there are so few if any real time football games on Steam.
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Showing 1-13 of 13 comments
[HN] Jul 15, 2015 @ 11:02am 
Real time was in BB1, it was ♥♥♥♥.
It was so much ♥♥♥♥ that they don't add it this time.
The turn by turn is not a side-feature of BB, it's the core of the game.
Dode Jul 15, 2015 @ 11:09am 
Real time does not work for Blood Bowl as BB1 showed. It worked pretty well for Chaos League back in 2004(?), but Cyanide chose to stick with the LRB/CRP for Blood Bowl and that does not translate well into real time at all.

So yes, there is a space for a real time fantasy sports game, but Blood Bowl is not that game.
Last edited by Dode; Jul 15, 2015 @ 11:09am
Pothocket Jul 15, 2015 @ 1:57pm 
Yet another gamer that doesn't understand it's possible to skillfully outplay your opponent in a turn based game. Get out of here with that crap that only twitch type gameplay = "skill".
VEF215 Jul 15, 2015 @ 3:48pm 
Originally posted by Pothocket:
Yet another gamer that doesn't understand it's possible to skillfully outplay your opponent in a turn based game. Get out of here with that crap that only twitch type gameplay = "skill".

Alright short stack, there is some skill/thought in positioning, and what moves you choose to use. But the fact that dice are included at all makes that null overall. You can have excellent positioning and all the strategy behind you, and have it mean nothing with bad rolls.

If you completely get a flank on my unit in XCom, with a 85% chance of hitting, and fire and miss, and my unit turns with a 20% chance of hitting you and flat out kills your flanker, oh yeah that was all skill at work there. Yes they are fun games, but they have too much left to chance out of the players hands to be truly competitive and fair, hence they are not considered truly skill based.

On the other hand, if it was in real time, with no RNG factors, if you try to tackle my fullback and I dodge out of the way with a perfectly timed maneuver, THAT is skill based. There is no 80% chance to dodge, 20% chance to get hit. It was all my timing/positioning, and all your timing/positioning head to head, no %'s got in the way of our conflict. This is skill based gameplay that I (and many others) prefer, and the direction BB2 would benefit from.
Pothocket Jul 15, 2015 @ 3:59pm 
No, there's no such thing as "bad rolls'. Statistics are what they are, they don't lie or choose sides. Understand the odds, make your risk-vs-reward choices, and outplay your opponent.

85% =/= 100% and if you play a game as if it were, you're going to have a bad time.
Last edited by Pothocket; Jul 15, 2015 @ 4:02pm
VEF215 Jul 15, 2015 @ 4:55pm 
Originally posted by Pothocket:
No, there's no such thing as "bad rolls'.

And we're done here.
Harukage Jul 15, 2015 @ 5:52pm 
The guy never heard of the thing called "risk management". That is the startegy in its purest form as well as the corner stone of 99% of tabletop games, including Warhammer 40000, Warmachine&Hordes, and yes, Blood Bowl.
So yeah, there is no such thing as bad rolls. You are just bad at handling it.
Last edited by Harukage; Jul 15, 2015 @ 5:55pm
VEF215 Jul 15, 2015 @ 6:16pm 
Originally posted by Harukage:
The guy never heard of the thing called "risk management". That is the startegy in its purest form as well as the corner stone of 99% of tabletop games, including Warhammer 40000, Warmachine&Hordes, and yes, Blood Bowl.
So yeah, there is no such thing as bad rolls. You are just bad at handling it.

Just because you ensure your percentages are as high as they can be in your favor, doesn't mean they will be in your favor.
Dode Jul 15, 2015 @ 10:42pm 
Does the OP believe there are no RNG involved in twitch games?
Dode Jul 15, 2015 @ 11:19pm 
Originally posted by Sir Greymont:
Just because you ensure your percentages are as high as they can be in your favor, doesn't mean they will be in your favor.
That, my friend, is a life lesson right there.

Needs a small tweak, though: "...doesn't mean they will resolve your favor every time." In the long run, though, the house always wins because the percentages are always in the house's favour. Better to be the house than the punter.
Last edited by Dode; Jul 15, 2015 @ 11:20pm
Dr0W Jul 16, 2015 @ 12:55am 
OP know that this is a BOARDGAME, right?
It's like saying a Risk game sucks because Call of Duty is real time. It's just dumb.
Dode Jul 16, 2015 @ 1:38am 
Sir Greymont, I suggest you try a game called Frozen Cortex. It's turn-based and (as far as I can tell) entirely skill-based. I quite enjoy it myself, but prefer Blood Bowl personally.
Girthquake Jul 16, 2015 @ 9:35am 
Thanks for the nostalgia trip OP, this game was kickass. I suggest also looking up Blitz: The League.
https://www.youtube.com/watch?v=hyP4AjGQ82s
Not for the squeemish.
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Date Posted: Jul 15, 2015 @ 11:01am
Posts: 13