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If you want to make them bleed at the same time skaven is a nice choice you can have a few Claw Mightblow Pilling oners of your own and you almost have the agility game of the elves with the bonus of access to cheap players for fouling.
If you want to play a bash game well at late TV go chaos yourself i geuss if you are happy managing your TV then dwaves will mangle chaos well early game before they get gaurd and claw. Orks probably have a slightly better time of it against them in the mid TV's as you can foul them allot more readily than they can you due to access to cheaper players. (all fear stunty dirty players)
Bassically at low TV anyone should be favourites against Chaos and many of the chaos teams in NAF are bassically not looking to win so much as wreck face if you judge them by their skill choices at least. You will do fine with anyone till 1400ish
I would start learning to dark elves or skaven if your used to a bashy game there probably the easiest transition to agility play.
Edit: sorry missed that you wanted an opinion on brets well there preety solid in the early game lovely fouling options however they don't seem to scale so well into higher TVs. Thier skill acess is arkward and presents some difficult choices but they will do fine in Low Tv as long as you remember the anicient and noble tradition of Breton peasant face stomping. I run 13 men with them and foul all game providing i can get one of my 2 dirty players at least 3 assists on someone. They regually remove 3-4 opposing team members before they get sent off.
ah I was using elf as a verb to describe agility play, all elf teams have a good time agains't chaos but agility play is often less accessable for newer players and I don't know what your experience with it is. :)
You also could not go superhigh tv and minmax an other race to have fun with them around 1800 tv. You will still meet a lot of chaos but on that tv every team can deal with them. Highest tv isn't nesseccarily the goal.
I just had a game with my high elves won 3-0 had 2 guys on the pitch at the end this is what you can expect to see allot of. He got 20 blocks in the entire game but nuffle decided to shine her light on his punching game as much as my ball game today.
If you have the patience for it watch some good fummbl elf coaches play or cknoors videos as ever are a good go to.
They're all AV7, so Claw means nothing to them. They can outrun, out position and outscore Chaos teams, and you won't suffer any more than you normally would unless they've loaded up on Tackle.
Although, as Oxxian said, Elf teams aren't easy- especially if you're used to bashy teams.
interested to see.
I've only ever really seen his versions so if there are others you can
link us to please do.
Well same guy, but in the earlier version blitzer had +1movement, +1av and strength access. However during ithink it was the playtesting, they noticed that brets were op. I guess after that the "modern"vision started that they shouldnt be as fast, since we have elfs. They shouldnt have av9 since we have orcs and they shouldnt have str access because too much like human blitzers :O.
Think it's been a good night overall. The game is fun, and I realize I will have unlucky streaks. Really like Bood Bowl-- wish more teams were coming-- rather soooooner ;)
Although specifically against the claw/mighty blow/piling on teams, which is what people worry about when playing Chaos:
At higher TVs, the low armour teams (AV7) do well vs Chaos, since their Claw ability is then mostly wasted, while in comparison the other teams can still use all of their stats to full efficiency & are used to avoiding combat. So it's like having an extra 200TV. Wood Elves & Skaven are AV7, most other teams are AV8 so are only at a slight disadvantage due to claw then.
Comparatively, at low TVs you can simply out bash Chaos if you have a bashy team, although of course an unlucky injury can drastically change the odds. But generally speaking, Orcs/Dwarves/Lizardmen all have better skills/stats for bashing at low TV, and all of their players that go toe to toe with Chaos are AV9, compared to Chaos having to make up the numbers with AV8 Beastmen, so these teams are more likely to out bash Chaos at low TVs. At higher TVs they'll get beaten up front though, as Chaos will give their guys claws, which effectively changes these high armour team's AV9 into AV7.
And it's roughly 6/36 (18%) chance to break armour at AV9, 10/36 at AV8 (28%) & 15/36 (42%) at AV7, so once Chaos has claws, you don't want to take them on up front, and at higher TVs they'll also have Mighty Blow + Piling on, so then it's 21/36 (58%), with the ability to pile on for an armour or injury reroll. Which is why some players say that Chaos is the best counter to Chaos at high TVs.
Everyone is AV7 with Claw, so every team has the same injury rate with the addition of MB.
Agility teams feel it less, because they're not suddenly down two points in AV and can position themselves to take less blocks more easily.
It's considerably easier to beat up an AG3 team with no easy access to Dodge than an AG4 team with Dodge everywhere.