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And one can as already mentiond become your kick player. I would give a few guys block first though.
The reason is simple. When throwing a 2 dice block, chances of getting only attacker down and/or both down results is 1/9, meaning you'd have to waste a team re-roll on average every 9 blocks, and if you've already used a team re-roll, it causes an instant turnover.
With Block or Wrestle, the only "bad" result is double skulls, which is 1/36 chance.
doubles guard
Its a solid pick, plus it'll give you an edge against anyone who hasn't got block, i reckon you'll get more use out of it initially.
Edit:
Yoink, basic tips below
https://fumbbl.com/help:HumanStrategy
I would certainly not give Dauntless to Human Lineman, if it isn't Kick, I'd go Wrestle or Block (Wrestle for me).
Block first, always. Ignore Wrestle. It's only good when the player is built specifically to get the ball out of another player's hands (Strip Ball, Tackle, Wrestle -> 5/6 chance to remove ball from target player).
If the lineman survives long enough for a second / third skill: Guard and Fend.
-> If you do not have a player with Kick:
Kick.