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they ruin the open ladder meta, yeah, a fact that may have blunted the games release, but we just gotta wait for other teams
Chaos do not need a nerf.
1. CPOMB causes more cas than without claw, but those bash teams have access to POMB and the majority of chaos players are AV8, which is far worse than the AV9 Orcs and Dwarves almost all start with. Not all blocks against Orcs and Dwarves are with claw. Furthermore, Orcs and Dwarves start with skills and chaos don't. That means Guard, and lots of it.
2. No, they are priced correctly. Comparisons across teams are not how the pricings are done, this is: http://forum.bloodbowl-game.com/viewtopic.php?f=5&t=457#p3824
3. RR price is fair, given their lifetime performance (the actual metric of balance selected by the BBRC, rather than something you've arbitrarily chosen).
4. Most bash teams don't "need" a big guy. Trolls are not great, and neither is the deathroller.
Perhaps 20 years of playing the game has something to do with that?
The problem lies in the nature of the ladder. Chaos are a long-burn team which get better as TV increases, while most other teams (DE/WE are the exception) have a TV at which they are most efficient. The ladder allows unfettered growth, which is exacerbated by the fact that teams can concede without any penalty (51SPP rule), handing excessive SPP and cash to the team which is conceded to. Chaos are not a problem in ANY other environment: neither challenge leagues such as R on FUMBBL nor scheduled leagues have any issues with chaos.
If you concede before the start of the match or if you can't put 2 players on the pitch you can concede without this penalty.
any orc team who runs no troll has no heart
How does making Claw a double solves anything on an open infinite ladder? It only makes CPOMB a bit more coumbersome to get but eventually all chaos teams can get there
Forget about balance first of all. The game is not balanced, will never be balanced, and should never be balanced. I've got a $2000 Imprerial Guard army that couldn't beat a $500 Space Marine army. Let the idea of balance go and just work with what you have. If you think you are the underdog because its baked into the cake, just enjoy your wins that much more.
Typicall games workshop player mentality. :D
That's why they're game are soo bad. Actually BB is the only good game they did but it's far from being perfect.
The fact is that there are 16-18 teams which can reasonably be called balanced in the settings for which the game was designed (i.e. not matchmaking). If you want a matchmaking which is balanced then you have to change the meta, which it is entirely possible to do, but for some reason there is more resistance to changing a clearly unbalancing environment than there is to changing teams which work in the majority of environments.