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Assuming you're not interested in/able to restart, from your position now rerolls need to be the priority, imo. Get to 2 or 3 then get 2-3 more linemen and lose the assassin (assassins are traps).
If yes - get rerolls ASAP.
if no, fire witch and assassin and take 2 rr's
EDIT: 150 bank + those pieces, ok, so you have played a few games and survived some how... yeah, rr's 2-3 should be your priority purchases.
one draw one loss
i know its a extreme risk bet but i wanted to have my positionals as fast as possible to make them SPP as fast as possible ...
but i now hesitate between an defensive choice (add another player .. but with no place for errors or hazard) and offensive (an RR to use at the right time but with the risk to play at 10 or 9 as one or severals of my AR7 will go out)
My real answer is to still get yourself 2 RR plus get leader on the Runner ASAP! As much as I hate the Runner if you want him, keep him. Dark Elves typically don't want to roster any bench players because even after just 1 level up, you've got TV that equates to an induced bribe/RR/apo on the bench. Not only that, Elves are capable of winning a game even if they are down players due to being fast and agile, so extra players is typically not a huge concern.
BTW, I'm a fan of the 3 Blitzer, 1 Witch, 2 RR start, personally. Also like the assassin but he's an extremely gimmicky piece that is simply useless in a fair amount of matchups. Runner is trash and Dump Off is a trap - not a good skill, but that's for a different thread
ass coaches can be a temporary aide at this point actually, he/she needs a reroll whereever he/she can get it
thanks for your comments .... i wont fire my assassin, its my most spp ed player ^^ (11)
but i ll rather choose a RR rather than another player ..
hope he will not foul all my AR7 players ... i ll get them out of TZ
+1 =)
But hey, if you enjoy your stabedy stab stab, please go ahead. I'd love to play your team.
yeah, now you've played, firing is a bad idea, just add rr's when you can
2 witches with block or wrestle ; 1 Runner; 1 assassin ..maybe they are a little weak but can be strong and versatile ...
some comments elsewhere in this forum about the assassin's role are not so negative ...
Stab only works against low av teams, and leaves you based, you either have to start him on the LOS or use a Blitz action with him, and stabbing still ends his turn.
He's Mv6 so the maths doesn't work for Shadowing any piece you'd want to shadow.
He's Av7 so yet another piece you'll have to protect.
A Blitzer, esp if rolls a double for MB does the Assassins role of removal a hell of a lot better. And it's easier to level Blitzers as they're faster, move heavily armored and have the Block skill.
You are trying the way Enarion starts his wood elves, but first of all wood elves are not dark elves and than he is Enarion and you are not :)
Dark Elfs have a perfect start with 2 rerolls and a couple different roster compositions, either 4 blitzers or 3 blitzers and a witch depending on how you prefer it. Some will also start with a runner because they are dumb.
There is never any good reason to roster an assassin, I'd fire him, then delete the team for having actually had an assassin on the roster. Then uninstall Blood Bowl and probably also Steam just to be sure. To be totally safe you might consider nuking the computer from orbit.