Blood Bowl 2

Blood Bowl 2

View Stats:
Blair Jul 3, 2017 @ 10:37pm
Kislev/Slann Advice, Tips and Strategy
I, and probably many others, am very excited for the BB2 debut of the Kislev/Slann, though I have not prior experience with them and would greatly appreciate any and all advice, strategies or tips available about the Slann, or Kislev as they're soon to be known

Thanks a tonne
Last edited by Blair; Jul 3, 2017 @ 10:37pm
< >
Showing 1-11 of 11 comments
export Jul 4, 2017 @ 5:17am 
don't start with 4 blitzer get one level that one up and you need 3 rerolls for the start.
Done25 Jul 4, 2017 @ 12:45pm 
Be ready for your players to die. A lot. None of your players start with block, or dodge.
Last edited by Done25; Jul 5, 2017 @ 4:13pm
licker34 Jul 4, 2017 @ 1:52pm 
Originally posted by Done25:
Be ready for your players to die. A lot. None of your players start with block, and only the 2 Strength catcher have Dodge.

Slann catchers do not start with Dodge, they start with Diving Catch. I don't know if that will be different for Kislev.

As to starting them...

There are two schools of thought, one is blitzer centric the other is catcher centric, and either comes down to the style of play you personally prefer. Slann blitzaers can develop into amazing players since they are GAS access, and stats on them are amazing. But it's a slow process and early on your team will lack ball handling and scoring threats.

Starting with more catchers means you have a much easier time scoring, but, sort of lke with skinks, if they hog the SPP as your TV goes up your effectiveness may not scale as well.

Ultimately, if you want them at mid to high TV you want both, though not necessarilly full complements of both.

My preference is to wind up with 3-4 blitzers and 1-2 catchers, but flipping those numbers doesn't make the team any worse, just makes them different.
Done25 Jul 5, 2017 @ 4:13pm 
Originally posted by licker34:
Originally posted by Done25:
Be ready for your players to die. A lot. None of your players start with block, and only the 2 Strength catcher have Dodge.

Slann catchers do not start with Dodge, they start with Diving Catch. I don't know if that will be different for Kislev.
Whoops. They're even worse than I remember then. I do wish that the catchers started with Catch instead of Diving Catch though.
Last edited by Done25; Jul 5, 2017 @ 4:20pm
zippy75aml Jul 15, 2017 @ 5:30am 
jeez- diving catch?!
That's just poo!
Dreamifi Jul 15, 2017 @ 5:53am 
Originally posted by zippy75aml:
jeez- diving catch?!
That's just poo!

I think it's kinda cool when players start with skills that are decent-ish but not good enough to be picked very often. Helps in varying things up. Diving catch is definitely that kinda skill, it's not worthless, and it has some fun applications.
VoodooMike Jul 15, 2017 @ 5:59am 
Originally posted by zippy75aml:
jeez- diving catch?!
That's just poo!
Slann was never a tier 1 team... if Kislev is identical to Slann then they also won't be a tier 1 team.
کilversurfer♒ Jul 15, 2017 @ 8:11am 
Pardon me, but don't they catch on a 2+ due to diving catch? Or am I misunderstanding the skill?
If you're not afraid to roll some dice, this looks like a really fun team.
export Jul 15, 2017 @ 10:39am 
Originally posted by King Joffrey ♛:
Pardon me, but don't they catch on a 2+ due to diving catch? Or am I misunderstanding the skill?
If you're not afraid to roll some dice, this looks like a really fun team.
they catch on a +2 accurate passes and they have agi 4 if the ball is inaccurate they catch on a +3
khornight Jul 16, 2017 @ 7:01am 
Ok the obvious thing about this team is everyone has leap and very long legs, the catchers leap on a 2+ and everyone else on a 3+, this will mean you constantly see crazy leaping plays that will be fun to try out... don't.

Your team will repeatedly land on thier faces and remove themselves from the game.

Other than that, no one starts with any key skills (no block, wrestle, dodge, catch, pass or sure hands), they are expensive and have loads of not great skills.

at 1000tv they are practically a tier3 team.

they get better once they start leveling. Blitzers start off very bloaty and rapidely become really good players.

The catchers are ok, they would be much better if there were actually some throwers on the slann roster! With diving catch they do work with a player with hail mary pass sitting in the back field just waiting to lob it up to them.

Not a bash team, not an agility team and not really a hybrid team either.

Some games will make you wonder why you tried them and other games will have plays that will make you laugh out loud... probably more of the former though.
Last edited by khornight; Jul 16, 2017 @ 7:02am
Done25 Jul 16, 2017 @ 11:31am 
Originally posted by khornight:
Ok the obvious thing about this team is everyone has leap and very long legs, the catchers leap on a 2+ and everyone else on a 3+, this will mean you constantly see crazy leaping plays that will be fun to try out... don't.

Your team will repeatedly land on thier faces and remove themselves from the game.
Especailly if it's a catcher who flumps the jump with their 7 armor.

Originally posted by khornight:
Other than that, no one starts with any key skills (no block, wrestle, dodge, catch, pass or sure hands), they are expensive and have loads of not great skills.

at 1000tv they are practically a tier3 team.
This. No core skills, and expensive/frail units who will die often.

Originally posted by khornight:
they get better once they start leveling. Blitzers start off very bloaty and rapidely become really good players.
Also true. Blitzers are core, but they're too expensive/bloaty to load up on at the start. They need better starting skills. Like Block.

Originally posted by khornight:
The catchers are ok, they would be much better if there were actually some throwers on the slann roster! With diving catch they do work with a player with hail mary pass sitting in the back field just waiting to lob it up to them.
This I'd have to actually disagree on. I think that with 4 agility and diving catch the Catchers could do very well with moving the ball between each other.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Jul 3, 2017 @ 10:37pm
Posts: 11