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from lrb6
Thick Skull (Strength) This player treats a roll of 8 on the Injury table, after any modifiers have been applied, as a Stunned result rather than a KO’d result. This skill may be used even if the player is Prone or Stunned
So it reduces KO removals (slightly) but casuaties are worse because it's easier to break the armor. Without running the numbers, the percentage of KOs is lower and that's all with skeles (but I suspect this is not markedly less as the increase in armor breaks will make up for 8s becoming 7s).
Skeleton AV break (AV7 requires 8+) = 15/36
Skeleton removal (9+ due to thick skull) = 10/36
Total odds of pitch removal = 15/36 * 10/36 = 150/1296 = 11.57%
Zombie AV break (AV8 requires 9+) = 10/36
Zombie removal (8+ for KO or better) = 15/36
Total odds of pitch removal = 10/36 * 15/36 = 150/1296 = 11.57%
So to answer your question, yes the odds of pitch removal are the same.
However, the odds of each result from that pitch removal are not the same, as DarthPhysicist states. 40% of the skeleton's removals will be KOs (a 9 roll) and 60% will be injuries (10-12), while for the Zombie 60% will be KOs (8 or 9) and 40% will be injuries (10-12).
Injuries have a single 50% chance to heal for Regen players, while KOs have a 50% chance (ignoring Babes) to come back every drive. To that end a player who is KO'd more than he is injured, i.e. the Zombie, is generally going to be better.
I think where Skellies really lose out is that they will spend more time Stunned. Any successful block has a 15/36 chance of at least stunning a Skeleton, while that same successful block is 10/36 to at least stun a Zombie. So your average Skeleton has a 50% greater chance of missing at least the next turn than the Zombie every time he is successfully blocked.
You thought wrong.
Unless you're playing at 3000TV where literally every player has Claw.
But even so, just how much claw are these teams going to have? It's more likely they are trying to hit your wights/mummies/ghouls than bothering with your fodder anyway.
So yes, a skeleton is better when it gets blocked by a player with claw. That's literally the only time it is better.
Well, it's better when you have given it dirty player and you need to move 5 spaces for the foul too... but you really only need one of those guys ;)
Also skellies arent immune to claw, they just have s*** armour so anyone who hits them is like being hit with claw, not the same thing at all. Granted its marginally better being hit by claw due to TS but still its not exactly much to write home about
Actually AV7 is immune to claw, it still costs your opponent 20TV per claw, so if he took it on 4 warriors and two beasts and you picked WE you got close to a wizard in TV he took claw on! Of course on Undead team tho, he gonna be more intertested in clawing the mummies than the Linemen :-D