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By the way, Nurgle is great anti-passing team and Dwarves are great anti-dodging team. Try one of them, if you are having problems with the Elves on a regular basis (or just want to take revenge).
By the way 2; one of the strategies to make life harder for high agility passing teams is taking Pass Block.
Here[www.thenaf.net] is a good article about it (among other less common strategies).
it just seems i can't counter them
Do what they do to you, Elf Screen.
Especially as Lizards and Orcs they'll have a nightmare blitzing a Str 4 down, and can't move through if there's another dude behind.
Don't just mark up randomly, it'll get you knocked down and ran around.
Also don't play Gobbos!
They have the best catchers in the game and they rely a lot on them so they are also vulnerable. It's very different from Wood Elves, who have MA7 and therefore can play the ball with any player and are faster than any team. With Elven Union you need to play very tactically, and know when you must make the right sacrifices because you don't have enough MA to just run away if your adversary is good. Dodging and passing are still dice rolls too, but the Elven Union is a passing team that needs to dodge. Which is bad compared to Dark Elves for instance that generally just need to run and punch.
This is why Elven Union is generally despised by Elf Coaches too, and one of the least played teams in the game, btw. They have a very "all or nothing" playstyle, aggressive in both attack and defense - you often need to score quick (and are very good at it), and you need to be aggressive in defense because you don't have enough players to make good screens.
Skaven are faster by a tiny margin.
They're poor at bashing, and suffer against Guard a lot.
The low AV is a very large downside early on, and at higher TVs when the lineelves have Dodge you should have some Tackle.
The balance with Elves comes in the fact that their linemen don't start with any skills and none of their players get S access outside of doubles. Their only advantages are AG4 and above average speed. You're paying 70k for linemen that are less use on the line than an 50k equivalent.
Norse start with Block on almost every player, making them a lot more forgiving than Elves. They also have a lot of S access.
Humans start with four players with Block, Sure Hands, two Dodge and a Big Guy. Their line is more resilient on defence, and they have more options open to them throughout the game.
Both teams are considerably more forgiving of mistakes than Elves.
It sounds to me like your problem is with AG4 across the board rather than speed, then.
You can however force them to score fast - usually 2 turns - and then when you receive cage up and pound away, taking your sweet time scoring if you can. Unless you are running skaven don't try to get into a high scoring shootout with them, they are better at it than you.
For example: Elves receive to start the game, probably scores in 2 turns. You receive and spend the rest of the half beating him into the dirt with as much Block/Tackle/Mighty Blow as you can while you cage hard , score on turn 8.
Half time score: 1-1
Second half again you take your sweet time grinding down the field, bashing away as you go, score on turn 16.
Final Score: 2-1.
Only way I could reliably beat that without relying on Elven BS like dodging into 2 zones to hit the ballcarrier is by taking multiple players with Leap and either wrestle or strip ball. And by the time I had that squad together the opposition could do all kinds of damage to me.
Get yourself a few guys with Block/Tackle/Mighty Blow and you should do fine. League I was in almost never took pass block (mostly cos there weren't many pass-heavy teams so it wasn't deemed worth the skill use) but it can be effective, if only to force more zones on the catcher.
I can confirm this works great with pretty much any fighting team, I win against elves 2-1 all the time unless they get lucky with some high risk-high payoff shenanigans.