Blood Bowl 2

Blood Bowl 2

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What is fouling in bloodbowl?
I know this is a basic question and is kinda dumb, but is it pushing them off the side of the map?

How is the best way to do this, just send player after player to attempt to push the defender back till they go out?
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Showing 1-15 of 80 comments
Casey Nov 10, 2017 @ 5:18pm 
That's a push out -- fouling is attacking a player on the ground. The % it gives you is the chance to break its armor -- but you can be caught be refs adn thrown out permanently.
Bloodartist Nov 10, 2017 @ 5:20pm 
Fouling means attacking a player thats been knocked down. If you do it, you have a chance to injure that player, but theres also a chance that a ref will send you out which is an automatic turnover.

Since players get no spp for fouling, its kind of a ♥♥♥♥ move and not done that often. The only benefit is to get rid of opponents important player.
koalabrownie Nov 10, 2017 @ 5:23pm 
Originally posted by BLACKcOPstRIPPa:
I know this is a basic question and is kinda dumb, but is it pushing them off the side of the map?

How is the best way to do this, just send player after player to attempt to push the defender back till they go out?

Nope,
Pushing a player off the map removes them from the current drive and also gives them an injury (their armour is automatically broken), they could be stunned, KOed or get a casualty. Your player will not get SPP for it though.

Fouling is hitting a guy on the ground. You just roll his armor and attempt to cause an injury, each adjacent friendly adds +1 to the armor roll and each adjacent enemy subtracts 1. If you roll doubles on the armor or injury your player is thrown out of the game and cannot come back until next game. If you have bribes, you can attempt to prevent your player getting thrown out but I think there's a chance it can fail.

With fouling, Sneaky Git will prevent your player being thrown out if you don't break armor and Dirty Player will act like Mighty Blow during a foul in that you can add +1 to either armor or injury roll.

Fouling does not grant SPP either.


Generally fouling is not worth it unless your opponent has an important player or you need a player to be stunned and when he went down, he wasn't. Also crappier teams tend to be better with fouling since the individual players are more disposable. (Why use a 70K elf to foul a 50K human? But if a 40K Skeleton fouls a 110K Witch Elf then hell yeah)

Some players will object to fouling, especially late game (turn 16) because they're big babies.

Last edited by koalabrownie; Nov 10, 2017 @ 5:25pm
DarthPhysicist Nov 10, 2017 @ 5:24pm 
Fouling is a sign of respect.
BLACKcOPstRIPPa Nov 10, 2017 @ 5:48pm 
Originally posted by DarthPhysicist:
Fouling is a sign of respect.
I don't understand how it would be a sign of respect. Thinking of it if someone tried to injure or kill my player, I wouldn't be like oh wow we should be pals lol

I do get what koalabrownie is saying though about the cost of the individual players, that makes perfect since, so as an undead player I should prob attempt to foul once in ahwile, since I have a bunch of guys who cost 40K
Mavvy Nov 10, 2017 @ 6:48pm 
Originally posted by DarthPhysicist:
Fouling is a sign of respect.

Preach.
If you have skeletons on the bench you should be fouling. Just be careful with attrition. Whenever you have more players on the pitch than your opponent you have the upper hand. The easier it is to block enmass and the easier it is to control the flow of the match. It can be a very useful strategem. Just becareful to not fall on your own blade to try accomplish a numbers advantage. It will sometimes backfire.
DMAN222 Nov 10, 2017 @ 8:03pm 
Originally posted by DarthPhysicist:
Fouling is a sign of respect.

For some people yes. Let's take Turn 16 fouling and call it a cultural norm. What is acceptable, and even something that *ought* to be done out of respect, in one culture might be thought rude by another people group. Regardless, when somebody from the first group does that thing, they still mean it respectfully. So all the people who complain about T16 fouling, get over it, the coach doing it probably means to say good game. He could of course just be some guy who wants to see as many of your players injured as possible, but don't hate on everyone just because of some griefer. Plus, Blood is the name of the game here.
Alien Nov 11, 2017 @ 1:35am 
Originally posted by BLACKcOPstRIPPa:
Originally posted by DarthPhysicist:
Fouling is a sign of respect.
I don't understand how it would be a sign of respect. Thinking of it if someone tried to injure or kill my player, I wouldn't be like oh wow we should be pals lol

They said that more like a joke ^^.
In truth, fouling is part of the game. You should use it with players you don't really need against players your opponent needs. Some teams almost need you to foul if you want to succeed (gobs, halfs, probably khemri too...). Some players are even specialized to foul (hobgoblins in chaos dwarves teams, gob in an orc team...).
It's a good way to get rid of players like the witch elf (dark elf team), amzon blitzers, etc.


It's definitly worth it if you want to win (which is the goal of the game). A lot of teams with "weak" players have at least one of them specialized for this task. It's not a matter of respect, it's a matter of having more players than your opponent on the field. Bloodartist is completely wrong when he says it's a dickmove and not done often. It's a feature of the game that you should use when it's the best thing for you to do - and with some teams, in some cases, that means you'll try to foul once per turn.
Last edited by Alien; Nov 11, 2017 @ 1:36am
koadah Nov 11, 2017 @ 3:22am 
Originally posted by AlienSpectator:
Originally posted by BLACKcOPstRIPPa:
I don't understand how it would be a sign of respect. Thinking of it if someone tried to injure or kill my player, I wouldn't be like oh wow we should be pals lol

They said that more like a joke ^^.

Some of them old schoolers will take it as a sign that you like "real blood bowl". And that you consider them a "real blood bowl" coach and not a whiney noob who will cry at the 'pointless' attack on your defenceless player. ;)

Such people (more role play orientated?) will consider a foul to be completely within the spirit of the game. Even (or especially) on turn 16 when the game is effectively done.
Last edited by koadah; Nov 11, 2017 @ 3:22am
holy-death Nov 11, 2017 @ 5:02am 
Originally posted by koadah:
And that you consider them a "real blood bowl" coach and not a whiney noob who will cry at the 'pointless' attack on your defenceless player. ;)
It's hardly pointless as achieving an injure as result of foul action gives point to the fouling player.

In fact, you are more likely to get stunned/KO'ed/killed during standard blocking than you are through fouling, meaning fouling is inherently much more risky action to take and needs a lot of work to be done right:

- Fouling takes a lot of players to be around in order to have a chance of success. A mere stun is not exactly the kind of result you want to get.

- Good fouling requires desirable, high-value target to be in a particularly vulnerable position. This means that enemy couch has to put such player in very risky spot, which is his own fault really.

- And even then you have to count on luck, twice (once for doing actual damage and second time to not get spotted by a referee), as the failed foul means losing a player at risk of causing little to no damage. While causing a turnover (effectively ending your turn).

So even when I am not much into fouling I do recognize its tactical significance and think it's interesting part of the game. It's certainly much more interesting for me than the results of actual blocking, which can range from being knocked down, KO'ed, injured or killed.
koadah Nov 11, 2017 @ 5:08am 
Originally posted by holy-death:
Originally posted by koadah:
And that you consider them a "real blood bowl" coach and not a whiney noob who will cry at the 'pointless' attack on your defenceless player. ;)
It's hardly pointless as achieving an injure as result of foul action gives point to the fouling player.

Just to be clear. You do NOT gain SPPs for injuries caused by fouls.

"Pointless" as in a turn 16 foul. We weren't specifically talking T16 but we would have got there soon enough. ;)
holy-death Nov 11, 2017 @ 5:43am 
You're right. I got it mixed up with the part about injuring players via blocking, which can give SPP. Mea culpa.
Last edited by holy-death; Nov 11, 2017 @ 6:17am
Originally posted by Bloodartist:
Since players get no spp for fouling, its kind of a ♥♥♥♥ move and not done that often. The only benefit is to get rid of opponents important player.

As long as it's tactical and not salty there's nothing wrong with it at all - no different than a block. The only time it's a ♥♥♥♥ move is if it's like the last turn or something (because as discussed there's no SPP so it's pure malevolence - expect it if the players name is in cyrillic)
Last edited by Sir, this is a bakery; Nov 11, 2017 @ 5:54am
export Nov 11, 2017 @ 6:10am 
Originally posted by Buttering Sundays:
As long as it's tactical and not salty there's nothing wrong with it at all - no different than a block. The only time it's a ♥♥♥♥ move is if it's like the last turn or something (because as discussed there's no SPP so it's pure malevolence - expect it if the players name is in cyrillic)
Racism and prejudice in one post how quaint. Why should it be pure malevolence? How about the coach just wants to foul and have fun? Which is the point of Blood Bowl by the way.
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Date Posted: Nov 10, 2017 @ 3:57pm
Posts: 80