Blood Bowl 2

Blood Bowl 2

View Stats:
Gogopher Sep 9, 2017 @ 8:39am
rng
his game is better than its bb1 in every way save:

1-no single player save feature...i mean wtf this one HUGE failure coupled with the next fail almost ruins this game
2-worst RNG of any game i have ever played...and i do mean the worst...as it in it sucks so bad it is not uncommon to see the ai make 6 single dice block rolls in a row...dodge attempts that would and will blow ur mind...6+ interceptions are not rare they are the new norm for the ai...all the while u are lucky if u can successfully throw a block with 3 dice...and no im not exagerating...i once counted the ai block rolls of single dice...7 successful ones in row to 4 pushbacks for me with 2+ dice...the capstone to that event was 3 skulls as my 5th role...needless to say that game got alt+f4 real quick

there is simply no excuse that can be offered to how terrible the RNG is...especially without a way to save the game...its worse than any ironman mode game i have ever played...and the truely tragic thing is..the game absolutely rocks in those few matches (say one out of 10...again not exagerating) where the RNG mostly balances out...hopefully the devs fix this issue...optimal fix...normalize the RNG and add a save game feature...acceptable fix...add a save game feature
< >
Showing 1-15 of 67 comments
Kejiruze Sep 9, 2017 @ 8:44am 
1) you can save the game on your turn.

2) how many games have you played? I've played this game for 8 years and have never felt the RNG in any iteration is bad. Probably up towards a couple of thousand games by now.

You're in for a bad time posting about rng on these forums btw.
export Sep 9, 2017 @ 10:02am 
are you retarded?
Random means random. There cannot be good random or terrible random.
Dode Sep 9, 2017 @ 10:21am 
Originally posted by Gogopher:
there is simply no excuse that can be offered to how terrible the RNG is...
Care to offer some actual evidence regarding how "bad" it is?
koadah Sep 9, 2017 @ 11:05am 
Originally posted by Dode:
Originally posted by Gogopher:
there is simply no excuse that can be offered to how terrible the RNG is...
Care to offer some actual evidence regarding how "bad" it is?

It's mostly D6 A lot of people just cannot handle D6 random..
Shandor Sep 9, 2017 @ 12:11pm 
At the end of the game you can actually look at the dice statistic to see how much you and the other team rolled. Seems very legit to me.

I think that "bad rolls" stuff exist since games with dice exist. I know TT player who bought new Dice once a week because the old ones are bad.
Or those Myth about "Small dice roll more 1. then bigger dice because the weight is unblananced." Or you need Dice with not round up corners and such stuff.
In PC Games the Dice are not the Problem the random system is. No one knows why the Developers want to give the Costumers a bad gaming exp. by faking the Random system against the Players but it happens! Always when i roll 3 Skulls i know its the bad developers fault!
Developers just Hate Gamers! There is no other reason for that!
wds_ncs Sep 9, 2017 @ 1:17pm 
Originally posted by Shandor:
At the end of the game you can actually look at the dice statistic to see how much you and the other team rolled. Seems very legit to me.

I think that "bad rolls" stuff exist since games with dice exist. I know TT player who bought new Dice once a week because the old ones are bad.
Or those Myth about "Small dice roll more 1. then bigger dice because the weight is unblananced." Or you need Dice with not round up corners and such stuff.
In PC Games the Dice are not the Problem the random system is. No one knows why the Developers want to give the Costumers a bad gaming exp. by faking the Random system against the Players but it happens! Always when i roll 3 Skulls i know its the bad developers fault!
Developers just Hate Gamers! There is no other reason for that!

NONSENSE THE GAME IS ♥♥♥♥♥♥♥ RIGGED, THE DEVS PERSONALLY WANT TO PISS IN MY CEREAL AND LIE ABOUT IT
ferrata_vi Sep 9, 2017 @ 1:24pm 
Yep... "worst" RNG ever... lol

https://i.imgur.com/hczSK7s.png

Game is totally **** rigged.

(I swear, the mummy on this team is going to be the next Grif Oberwald)
Last edited by ferrata_vi; Sep 9, 2017 @ 1:40pm
ferrata_vi Sep 9, 2017 @ 1:42pm 
Originally posted by Gogopher:
...normalize the RNG and add a save game feature...acceptable fix...add a save game feature

lol - so you can save-scum when the normalized RNG doesn't work out in your favor :P

Man, Blood Bowl is all about that one chance in ten thousand... that *one* time when your wildly capable and expensive player that you've been nursing for an entire season goes for it, rolls a 1, fails his re-roll, falls fails an armor roll, and winds up taking a dirt-nap :D

This same team, I had three lvl 2 ghouls - two breakers and one strength guy. They were a crack tream, botjh offensively and defensively. Game 6/7 one of my breakers get's one-die blocked by some no-account stock lineman, drops, fails an armor roll, and promptly dies. You gotta roll with it, man. Buy a new ghoul, look forward to new opportunities :)
Last edited by ferrata_vi; Sep 9, 2017 @ 1:49pm
AoD_lexandro Sep 9, 2017 @ 1:58pm 
Originally posted by ferrata_vi:
Originally posted by Gogopher:
...normalize the RNG and add a save game feature...acceptable fix...add a save game feature

lol - so you can save-scum when the normalized RNG doesn't work out in your favor :P

Man, Blood Bowl is all about that one chance in ten thousand... that *one* time when your wildly capable and expensive player that you've been nursing for an entire season goes for it, rolls a 1, fails his re-roll, falls fails an armor roll, and winds up taking a dirt-nap :D

This same team, I had three lvl 2 ghouls - two breakers and one strength guy. They were a crack tream, botjh offensively and defensively. Game 6/7 one of my breakers get's one-die blocked by some no-account stock lineman, drops, fails an armor roll, and promptly dies. You gotta roll with it, man. Buy a new ghoul, look forward to new opportunities :)

If someone wants to save scum there is no reason to stop them. They paid for the title the same as everyone else. Its only SP against the AI, its not like its actually important.
ferrata_vi Sep 9, 2017 @ 2:00pm 
I concur. Doesn't stop me from scoffing at the notion though.
Dode Sep 9, 2017 @ 2:06pm 
Originally posted by AoD_lexandro:
If someone wants to save scum there is no reason to stop them. They paid for the title the same as everyone else. Its only SP against the AI, its not like its actually important.
True, but if by "normalising the RNG" they mean over the course of a single game then that will have an effect on others by making the game more predictable and less random.
AoD_lexandro Sep 9, 2017 @ 2:09pm 
Originally posted by Dode:
Originally posted by AoD_lexandro:
If someone wants to save scum there is no reason to stop them. They paid for the title the same as everyone else. Its only SP against the AI, its not like its actually important.
True, but if by "normalising the RNG" they mean over the course of a single game then that will have an effect on others by making the game more predictable and less random.

There is some hinkyness with teh RNG as it appears to be a single seed for all dice, which leads to some issues when playing. Personally I would have the RNG seed per dice (d6/block/d3 etc) to make it much more random. Currently you can almost predict the RNG which I find a little off.
Dode Sep 9, 2017 @ 2:12pm 
Originally posted by AoD_lexandro:
There is some hinkyness with teh RNG as it appears to be a single seed for all dice, which leads to some issues when playing. Personally I would have the RNG seed per dice (d6/block/d3 etc) to make it much more random.
How would that make any difference whatsoever?
Currently you can almost predict the RNG which I find a little off.
Care to prove that you can consistently predict it to more than expected accuracy?
AoD_lexandro Sep 9, 2017 @ 2:21pm 
Originally posted by Dode:
Originally posted by AoD_lexandro:
There is some hinkyness with teh RNG as it appears to be a single seed for all dice, which leads to some issues when playing. Personally I would have the RNG seed per dice (d6/block/d3 etc) to make it much more random.
How would that make any difference whatsoever?
Currently you can almost predict the RNG which I find a little off.
Care to prove that you can consistently predict it to more than expected accuracy?

I am not going to get in to a higher mathmatics discussion on Steam forums. I will simply state more seeds creates more randomness across the board with less predictable outcomes, since the sequence is far less predictable.

As for prediction itself, I am not saying I can see every outcome. However when playing certain actions I take almost always fail regardless of what I do to mitigate/improve my odds which has become predictable. If I want to or need to take said action, it will fail.
Dode Sep 9, 2017 @ 2:28pm 
Originally posted by AoD_lexandro:
I am not going to get in to a higher mathmatics discussion on Steam forums. I will simply state more seeds creates more randomness across the board with less predictable outcomes, since the sequence is far less predictable.
If outcomes are predictable at expected rates in the first place then you can't make them "more random". In fact, if predictions are working at less than the expected rates then some other outcome becomes more predictable. For example, if a 1 is followed by a 1 more than 1 time in 6 you can increase your overall rate by predicting a 1 after every 1. If, however, a 1 is followed by not-1 more than 5 times in 6 you can increase your overall rate by predicting a not-1 after every 1.
Feel free to link to the higher mathematics which proves your point though. I'm not asking you to explain it, simply provide a source.
As for prediction itself, I am not saying I can see every outcome. However when playing certain actions I take almost always fail regardless of what I do to mitigate/improve my odds which has become predictable. If I want to or need to take said action, it will fail.
If that is true then you will be able to predict those events at more than the expected rate. So provide evidence for that, please. Because it sounds like perception bias to me.
< >
Showing 1-15 of 67 comments
Per page: 1530 50

Date Posted: Sep 9, 2017 @ 8:39am
Posts: 67