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They might look tough but they are slow,, have decay and no starter skills. and can be herded
This wasn't sarcasm either, ogres are my favorite team. Second goblins, who will sometimes slaughter bashy teams from RNG, othertimes slaughter themselves and other times fail to do anything.
Hopefully people who are active in the game will keep posting strategies for you to follow, about how to isolate the high str guys, or some such. - Which team(s) are you playing as?
Did have an insane amount of luck, but they didn't have a Thro-Ra and couldn't pick up the ball!
The mummies did very little, tied them up fairly easily.
Decay is literally not a factor in a match and for a str5 blocker they are quite fast
Not to mention they don't suffer from stuff like wild beast or being idiots
What I wanted to say is, your advice "make em earn decay" is... well... not relevant
Not an *in game* factor he said. It's a factor to team development clearly though.
Anyway, Khemri are pretty bad at winning a lot, but they may well be annoying to play against, especially if you are an AG3 race that doesn't have a lot of S access.
If you are elfs they really aren't bad unless they get good block/armor/cas rolls on you. If you are big S teams then again, you can often out guard them, and deal with the TGs throwing the odd 1d when you have block and they do not.
The skeles are skeles, so you should be able to keep their team numbers down with some attrition (even if just in drive), and once you limit their ability to screen and cage they are completely useless at doing anything.