Flint: Treasure of Oblivion

Flint: Treasure of Oblivion

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roseponies Sep 19, 2024 @ 9:13am
AI art in character and item icons?
The character portraits, ability icons, and items seem to all be AI generated? Will this be disclosed properly or will they be replaced? The comic book sections and the game's splash art don't seem to be AI, but a lot of the in game icons seem to be very clearly AI. What's up with that?
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Showing 1-12 of 12 comments
drusca Sep 21, 2024 @ 10:18am 
is it forbidden or what? What if they don't disclose it? and why should they? if the final game is not to your liking, don't play it. simple.
Anthony Microids  [developer] Sep 27, 2024 @ 6:49am 
Hi roseponies,

Thank you for your interest in Flint: Treasure of Oblivion.

We wanted to give you some details about the character portraits, ability icons, and items, and we can confirm that they're not AI. They were done by an external artist, as well as the team at Savage Level.
paweldaruk Oct 18, 2024 @ 1:09pm 
Originally posted by Anthony Microids:
Hi roseponies,

Thank you for your interest in Flint: Treasure of Oblivion.

We wanted to give you some details about the character portraits, ability icons, and items, and we can confirm that they're not AI. They were done by an external artist, as well as the team at Savage Level.

Thanks for confirming this. Came here to ask the same question. Relieved to see this answer.
Falaris Oct 19, 2024 @ 8:54am 
Originally posted by drusca:
is it forbidden or what? What if they don't disclose it? and why should they? if the final game is not to your liking, don't play it. simple.

They are currently - in some countries at least - required by law to do so, partly because AI art is usually a collage of artists' original works *that has a copyright*. That's what makes AI art controversial and problematic; to the extent it's legal it's because regulation hasn't caught up with it.

Artists using AI tools to improve images - AI can provide extremely potent tools that lets you do boring things quickly (in Adobe, e.g.) - is far less problematic, since it does not rely on copyrighted art; it is also the most common once you have actual artists working on the project.

On the other hand, the dev's 'external artist' may well do things as easy and fast as possible. It doesn't take much effort to get an icon pack and touch it up a bit, or use AI, for that matter; such projects don't usually pay enough to make a big effort worthwhile.
Blehh..... Dec 15, 2024 @ 5:17am 
Originally posted by roseponies:
The character portraits, ability icons, and items seem to all be AI generated? Will this be disclosed properly or will they be replaced? The comic book sections and the game's splash art don't seem to be AI, but a lot of the in game icons seem to be very clearly AI. What's up with that?
How can you tell?
Falaris Dec 15, 2024 @ 6:55am 
Originally posted by Class B Elemental Apprenticemage:
Originally posted by roseponies:
The character portraits, ability icons, and items seem to all be AI generated? Will this be disclosed properly or will they be replaced? The comic book sections and the game's splash art don't seem to be AI, but a lot of the in game icons seem to be very clearly AI. What's up with that?
How can you tell?
"Trust me, bro" - aka 'they look slick so they have to be'. (AKA 'I wondered the same thing'). For more complicated images, you can tell because it is obvious the artist has no understanding of what they depict. It's actually fascinating how AI art seem to be by an 'idiot savant' - they may contain a surprisingly insightful detail but then also a cow with a bum on each end.

However, for things that are small and well defined - like icons - you really only can tell if the artist goofs. AI as an art tool probably is here to stay, but parts of it needs serious regulation. The amount of ai art impersonating real artists is now so much it can - in some cases - be hard to find the real works; they drown in a deluge of bad ai art masquerading as the real thing. ("Draw a cow in the style of Matisse").

I found this piece on the subject fun and informative.
https://www.youtube.com/watch?v=wmn55r0zdmE
Last edited by Falaris; Dec 15, 2024 @ 7:17am
GnomeSlayer Dec 17, 2024 @ 2:22am 
Why does it matter if it was AI generated or not? As far as I am concerned OP is AI generated trying to stir the pot
Last edited by GnomeSlayer; Dec 23, 2024 @ 9:10pm
Blehh..... Dec 18, 2024 @ 3:03pm 
Originally posted by Falaris:
Originally posted by Class B Elemental Apprenticemage:
How can you tell?
"Trust me, bro" - aka 'they look slick so they have to be'. (AKA 'I wondered the same thing'). For more complicated images, you can tell because it is obvious the artist has no understanding of what they depict. It's actually fascinating how AI art seem to be by an 'idiot savant' - they may contain a surprisingly insightful detail but then also a cow with a bum on each end.

However, for things that are small and well defined - like icons - you really only can tell if the artist goofs. AI as an art tool probably is here to stay, but parts of it needs serious regulation. The amount of ai art impersonating real artists is now so much it can - in some cases - be hard to find the real works; they drown in a deluge of bad ai art masquerading as the real thing. ("Draw a cow in the style of Matisse").

I found this piece on the subject fun and informative.
https://www.youtube.com/watch?v=wmn55r0zdmE
I see......
Talso Dec 23, 2024 @ 8:52am 
Reading through other games posts players scream that every drawing was done by AI- there are other games that are released- "done by AI, you can clearly see that" Youtubers screaming that users posts were done by AI- because the comments are so crazy... so you can clearly tell comments were done by AI.
Leave me alone with that AI- phobia...
Originally posted by drusca:
is it forbidden or what? What if they don't disclose it? and why should they? if the final game is not to your liking, don't play it. simple.
You may be fine with companies replacing real artists with aI. That's your choice however not everyone wants to support companies that utilize AI. It's important for publishers and developers to be as transparent as possible so that consumers a more informed choice. It's sort of like someone selling you a chocolate bar only instead of real sugar they've substituted finely ground sand. Maybe you like the taste of sand, I'm no one to judge but wouldn't you want to know what's in it in case you don't?

The fact is that a lot of people (like me) prefer to support real artists as much as we can, and we think it's pretty shady when companies don't disclose whether they're working with real artists or not. You can't tell me they don't know the name of the (alleged) artist who did that (alleged) artwork. Either they're looking to hide the fact they used generative AI or they're trying to avoid giving someone their proper credit.

If you ask me it's more than a little sus.
Last edited by Zidders 'Rockin' Bard' Roofurry; Dec 23, 2024 @ 12:00pm
GnomeSlayer Dec 23, 2024 @ 9:11pm 
I have no problem with 100% generated AI games. This tech. is here to stay. And that’s how millionaires are made.
Spets Jan 21 @ 5:56am 
Originally posted by Anthony Microids:
Hi roseponies,

Thank you for your interest in Flint: Treasure of Oblivion.

We wanted to give you some details about the character portraits, ability icons, and items, and we can confirm that they're not AI. They were done by an external artist, as well as the team at Savage Level.

Could you give credit to this external artist by quoting his name or nickname ?

Also, if you still to this day believe no AI has been used to create images in the game, someone has not been honnest : Images such as the combo "Hé Butor" (Timonier) or "Enfumer" (Régisseur) are the most obvious culprits, to name just a few.

I do not have an issue with the use of AI art. But there is a problem stating there is none in this game. Which is a fine game, by the way.
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