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Rapportera problem med översättningen
How does Mundane affect bleeding and poison scaling? Does mundane only affect physical scaling, or them as well?
If I does affect them too, then I might actually get pretty strong poison. It might cut the base poison damage by half, but increases scaling significantly.
Mundane doesn't increase scalling. It decreases scalling by a very large margine. It decreases base dmg and decreases base scaling of a weapon.
What it does do is it adds a very high scalling stat to your weapon that scales based off of the lowest stat you currently possess.
I think he's asking if that new scaling also affects poison/bleed damage for things like the falchion or black scorpion stinger, or just regular physical damage.
I honestly have no idea if it does.
I know that, it's what I meant. :p
But does it increase poison/bleeding damage the same way it increase physical damage, or does it only affect physical?
Say, I have each stat at 15, so the bonus scaling mundane gives is 140. Will this be added to bleeding/poison as well?
Mundane Dagger
Mundane Santier's Spear +5 (i.e. Scumbag weapon)
Mundane Avelyn +5 (i.e. Scumbag weapon)
Mundane Richard's
Mundane only adds physical damage.