DARK SOULS™ II

DARK SOULS™ II

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otakon17 Apr 27, 2014 @ 7:41am
Club, Great Club/Great Sword auto-lock targeting bug?
Basically, I've noticed sometimes my character will suddenly do a complete 180 degree turn when auto-targeting an enemy with attacks. I KNOW it's not my controller because it doesn't happen with any other weapons. The [RB] while two-handing the the bloody things, I'll just suddenly change direction as the swing starts up. So far it's only happened when using the auto-lock.
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Showing 1-11 of 11 comments
Maechen Apr 27, 2014 @ 7:48am 
Some weapons behave weirdly. When you are locked on, for example if you're pushing down on the controller while swinging, you will turn around. Shouldn't happen, or at least didn't use to in other souls games. Not all weapons do it though, for some reason.
ZueX Apr 27, 2014 @ 7:57am 
It has been this way since the beta. Pretty sure it is intended. Makes you unpredictable in pvp with a large weapon since you can turn mid-swing. If you are holding a direction it will more than likely swing that way.
Panic Fire Apr 27, 2014 @ 7:59am 
It lets you be like the havel.
Dented Car Apr 27, 2014 @ 8:01am 
The clubs, great clubs and great swords do not auto-lock. They were designed to be used without lock, a change from the previous game. To use them correctly, you must now move and hold the controller in the direction you want the weapon blow to land or get familiar with the 90 and 180 degree swings.
Last edited by Dented Car; Apr 27, 2014 @ 8:05am
Maechen Apr 27, 2014 @ 8:05am 
I don't understand it to be honest. Unlocked play was always a big part of PvP, and to a smaller degree PvE. This mechanic is basically unlocked play, while locked, which is strange. Ah well, it's not a huge thing, just need to get used to it if you are using a weapon that does this.
Last edited by Maechen; Apr 27, 2014 @ 8:06am
otakon17 Apr 27, 2014 @ 8:51am 
Originally posted by ZueX:
It has been this way since the beta. Pretty sure it is intended. Makes you unpredictable in pvp with a large weapon since you can turn mid-swing. If you are holding a direction it will more than likely swing that way.

Except in my case I'm NOT holding the direction or at the very least I'm holding the direction towards the enemy and suddenly my guy does a complete spin in place with no input from me.
Dented Car Apr 27, 2014 @ 8:57am 
It's not a bug, you just need to practice with the weapons. The first time I used them in Dark Souls 2, I felt like a fool when I turned my back to the enemy. With practice, the weapons became quite effective.
otakon17 Apr 27, 2014 @ 5:47pm 
Originally posted by mxdc_2000:
It's not a bug, you just need to practice with the weapons. The first time I used them in Dark Souls 2, I felt like a fool when I turned my back to the enemy. With practice, the weapons became quite effective.

So, it's NOT a bug that my character will turn around without controller input from me to do so while locked on to an enemy? That doesn't sound right.
Tank Magnet Apr 27, 2014 @ 6:06pm 
With Large Weapons, Using Lockon Will Allow you to keep track of your target. Because of the unwieldy nature of most Large weapons you must manually target them. If you are standing completely still and attack while locked on, you "Should" default to attacking in your Targets direction, but otherwise your swing will typically prefer to attack in the direction you are Facing. (So bear that in mind.)

The main advantage to this different style of combat with large weapons is Dead Angling from the Previous Title is a bit more reliable to pull off (as you can keep track of which direction you need to angle without fighting with the Camera to keep an eye on them). This change can also be used to your advantage however.

As an Example:
Greatsword 2Handed overhead swing. Using Angling you can actually hit in front of yourself on the first swing, and then spin around to attack behind you, but the range on the weapons actual Swing will also be able to hit just behind you (meaning you can punish a roll backstab, while still protecting yourself from a backstabbing attempt (with practice ofc)).

It takes a lot of getting used to, but once you get it down you see that it can actually be used quite easily and saves you a lot more hassle in terms of managing the camera to keep track of a target.

(This is all taken from personal experiences, and is entirely My Opinion. Some of it may be wrong, some may be correct.)
Dented Car Apr 27, 2014 @ 6:20pm 
Tank makes a good point.

Most likely, OP, you have a habit of backing away from an opponent while auto-locked. In auto-lock, you can face your opponent and still move the controller in the opposite direction. That habit is causing you to turn around and swing (because the weapon requires manual aiming).

For these large weapons, pay attention to what you are doing with the controller.
Last edited by Dented Car; Apr 27, 2014 @ 6:21pm
Onyx Oct 19, 2016 @ 5:34pm 
Originally posted by Dented Car:
The clubs, great clubs and great swords do not auto-lock. They were designed to be used without lock, a change from the previous game. To use them correctly, you must now move and hold the controller in the direction you want the weapon blow to land or get familiar with the 90 and 180 degree swings.
bump for today/future players
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Date Posted: Apr 27, 2014 @ 7:41am
Posts: 11