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回報翻譯問題
Like in Dark Souls?
You'll see when you play the game.
I Do like the level design though and I feel like Pvp will likely be far more weighty in DS2.
You kinda have to learn how to "Herd" Mobs and either pick them off in a bottle neck or do considerable splash damage and roll away without getting nicked or surrounded.
Well the OP has summarised the "problems" pretty well. Maybe From has focused more on level detail this time, putting in the bosses to allow the player a brief pause rather than an epic struggle to move on? Some levels are really awesome, but others are tedious to the extreme
MILD SPOILER
(a certain level where you might end up breaking 4 or 5 dozen small statues, directly after a level where you had to climb one or two dozen ladders - I was so bored!)
END MILD SPOILER
As much as I enjoy the game so far (mild disappointments aside), I'm NOT looking forward to doing this again. I'd rather run through Blighttown 20 more times.
I really hope that the end game ties things together...
The Legends in Dark souls Pinwheel Gap Dragon Lord Gywn Discharge I mean ... nto realy Legends more like laughing contests.