Starpoint Gemini 2

Starpoint Gemini 2

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Being an outlaw? -rep ... benefits?
Being an outlaw? -rep ... benefits? what are the benefits? is it worth it?
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Showing 1-7 of 7 comments
Crow 2-5 Jan 9, 2015 @ 8:10pm 
more targets i guess xD but you can't dock at their planets, space stations or even fly near their sectors without laser fire. but it is fun, be an outlaw in sectors that have lame ships at their planets and station but consider their map location, and the ship lvl as well as the ship they use. I'd say attack a sector that uses carriers for security, its alot of fun.
mmihokovic  [developer] Jan 10, 2015 @ 4:59am 
Hi Linson Chan! Well, if you head to the dark side, your reputation will increase with unlawful organizations and factions, and decrease with territorial state factions. AP stated correctly that will have implications on your ability to dock on some planets and use logistics available there. In addition, if your rep decreases enough, territorial factions might seriously start pursuing you, and that means you'll have entire fleets on your head. That can really make your life hard. On the other hand, it provides you greater pool of targets (for destruction and boarding alike), and will grant access to licenses from criminal factions. Overall, being "evil" makes the game quite harder, but still it seems many players prefer this way. For that reason we're making plans to add some changes that will deepen the experience while playing the "bad guy"...
spacedweller1 Jan 10, 2015 @ 6:41am 
Been there, done that :) . Pirate life is the right one for me. I pi**ed off entire galaxy, attacked convoys and military escorts, couldn't dock almost anywhere for repairs... there is something fun in proving you still can survive (with your own equipment and stuff) against such odds and have it your way. And after all that, I boarded a prize Baeldor carrier just for the fun of it and took it to my pirate home - Tortuga Bay. Maybe it has no point but it is amusing hehe
Linson Chan Jan 11, 2015 @ 2:13am 
got -300 ... and tried to kill anything in red, and my rep went from -300 to +30... WTF!

KILLING TRINITY FREE STATE MAKES YOUR REP + ... wtf! BUG
Last edited by Linson Chan; Jan 11, 2015 @ 2:27am
PeteSkTemplar Jan 13, 2015 @ 10:05am 
Its is not that easy to keep bad reputation because of Brotherhood is still attacking and killing them is improving good reputation so ruining the bad one. I would suggest to make Brotherhood kills neutral.
Last edited by PeteSkTemplar; Jan 13, 2015 @ 10:06am
Master Green Fox Jan 13, 2015 @ 12:48pm 
I agree with PeteSKTemplar. For the three fanatical factions that cannont be "friendly" no matter what (Brotherhood, The Shard, Ghosts) it would make more sense if killing them was neutral. Especially since most factions also hate them completely too.

However I notice that Stiletto's tolerate Brotherhood for seemingly no reason. They don't fire on them. Even when they start fights, the ship attacked defends itself but usually none of the other stilletto's interfere untill fired upon.
I'm trying to work in Triad space but most of the targets are giving me positive rep, wiping out any negative rep the mission would give me. Being bad is literally too hard, VERY ANNOYING.
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Date Posted: Jan 9, 2015 @ 8:00pm
Posts: 7