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1. Frelance missions will sometimes yield nice sum of credits (for example transport missions if destination is further away). Science, taxi and ferry missions won't demand fight often. Also, if your ship has cloak, use it to avoid fight...
2. If you aim to get credits from mining, try to secure cargo ship with greater cargo space, then find a rich asteroid field (glowing ones that have far more expensive materials). Using borehole torpedoes will also increase speed of mining
3. On lower levels capturing ships can be tricky. Choose small gunships, pound them before boarding and, if possible, get boarding expert officer on your payroll to help you out
4. Go to Spire station and buy financial related licenses and stocks to secure steady money flow in...
Later, new more complex freelance missions will become available, and hunt for heroes can bring millions.
Hopefully this can help :)
At lvl 17 you shall have a frigate and at least mid range guns.
If you do not want to restart, you will have to find areas with less patrols to manage a capture.
You can earn quite a lot of cash that way, it is however quite boring :-(
If you can get a frigate, then the Abeja can easily board ships that sell for several millions (ie imperial corvettes).
http://steamcommunity.com/sharedfiles/filedetails/?id=325420450
As somebody already mentioned the thing about leveling is to keep your economy on par with it so you don't wind up over-leveled and under-equipped (or "under-shipped"). Remember to bring scavenger drones as they can net you decent money from weapon systems.