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No point in travelling 10-15 minutes to make 45k when I can just shoot down 2 randoms reds in 2 minutes and gain 50k to 100k in just selling the junk they drop (not to mention how much you'll gain if you manage to capture and tow their ship to port).
I am actually waiting eagerly for mining-trading prices balances. At the moment this is exactly what's preventing me from playing this game more :D
Would show you can even make a trader's living with this ship.
Yes, when I wrote that I was using the starting ship.
I make $94,050 every 3-4 minuites like this.
To get to each base takes about 1min 30sec, as they are about 2 hexes apart.
I plot a course while I am in the store, and when I get close enough to see the next base, I select to dock.
Since I'm already have PTE at full when I dock, as I leave I'm still going full speed.
This means I don't waste any time searching for a ship to board or puling it into a garage.
I just make money quickly, while I complete freelance missions between said bases.
As far as Mining goes, I kept some ore on me as I was scouting item values for a while.
Raw materials consistantly sold for less than complicated items like the mechs, cells, and ATRs, but the values did change drastically.
Gold for instance went as low as 100 to as high as 700, from just the handful of bases I checked at.
Of course there's probably ore in high risk asteroids that are currently just as profitible as my trade lane or piracy.
Mining runs probably would be most beneficial in a freightliner for sheer volume since sales inventory is limited in bases, handicapping a frightliners ability to get the most out of a run from just trade.
I read that eventually they'll add tooltips to show bases that will buy your inventory for more money, but that's not in yet.
However, you can see that it is viable currently to make money quickly through trade right now.
We have to test things out to find out where the money is, and share the information to help others.
It's all out there, don't assume it isn't.
That's why I made this post.
Wow, you found the El Dorado there! Nice find!
If you are making 94k every 4 minutes with a 45 cargo bay ship that means that with a dedicated frightliner you'll be making around 130k a minute.
I definitely have to test it.
That is probably a too rewarding trade lane for the time and effort a player puts in it. These are the kind of things that will be (hopefully) sorted out.
But untill they fix it we can exploit it to our heart pleasure ahahah.
Quite fun indeed :)
cheers for that, I tracked down the area and mined it for some quick cash. Only probs is that even with the 45 cargo space, the stock doesn't replenish fast enough. I put all power into engines and have a few speed enhancements so I don't even need to get a freighter.
Well, it didn't back in April ;-)
Is it limited, or not? Replenishes with time? Or with Load?
I found a heck of a run in the north east. Go south from the planet Sora and you'll see a high energy research station right next to the rift ribbon. Park there and buy mechs. Enter the ribbon going south (you do NOT want to go north!) and you'll pop right into Advanced Arms HQ one sector away. Sell them and buy utility droids. Head back to the research station. You'll net 400-500 per sale. Each round trip only takes about 5 minutes. Of course, you've got to GET up there first!
I'd use the funds as a starting point for the officers and enhancements you need for boarding, and do that as early as possible. It's also worth noting that you gain levels for making money. I'd use those perk points to pick up Field Commander 2 (or 3 if you have more patience than me). You can buy some very good enhancements (Cerberi, OmniLink, Dynamo, and Watanabe III) at Alameda, one sector up from Planet Trinity. If you want to trade exclusively, you can just get Rico and the Dynamo III, then go about your business. :)