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+1
To be perfectly honest, all the possible keys that a player could possibly need should be rebindable on a pc game.
Thank you!!
Glad to hear that we covered most of the options!
Open question to anyone: Besides Activate, is there any other keybind that we need in the game?
The M key drops Defense Mana, and the N key drops Ability Mana!
Every single thing that is activated by the player, using a key or mouse button, should be rebindable.
Basically, everything that uses a key, we should be able to change what key we want to use for that function. You have most of them, and in a pre-alpha game, still are ahead of what many games have when they make it to release. You should be commended, but really, there is no reason not to allow player to rebind literally every single thing, and to use any key or key combination (eg. mouse buttons 3, 4, 5, or SHIFT, CTRL, ALT, + any other key, or any combination of CTRL ALT and SHIFT as modifiers with another key. For many games, I like to have SHIFT + MB3 for one thing, CTRL + MB3 for another, and so on, including SHIFT + CTRL + MB3, and so on.)
Many games do not let the player rebind every function, or don't let use to all our buttons or modifiers keys for binding. It is very frustrating, for example, to see that SHIFT ( or any key) is locked to a certain function and cannot be changed, or that you can't use the modifier keys as modifiers.
Here a Screenshot where you can see what I mean.
http://i.imgur.com/5fldO8p.jpg
This is a very good idea. As a left-handed person, I also use the number pad keys, though I use the keys themselves, and I have the same problem.