Dungeon Defenders II

Dungeon Defenders II

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Anfifo Nov 22, 2014 @ 4:55pm
Are the Cosmetics and So on be trade-able?
Big nononono for me, this would be a sort of pay to win, hey man i'll give you X gold or item X if you give me that payed item... This would exactly offer a way for players to pay to win

you should only be able to purchase for your account and they would bind to your account to stop people from trading them... that's my opinion.. Having them trade-able would mean there would be a way for people to pay to win directly offered by the game

There must be no way to get premium currency to be turned into in-game currency of some kind, there will already probably be outside websites selling in-game currencies, having a legal way to do it would just be horrible...

So with this i'm letting you know that having Premium Currency items to be trade-able would result into a pay to win in-game system..!


"but i want to sometimes give them as gifts to my friend" have an option to send it to a friend but limit to x per month and only accounts that have above a certain level, to stop people from selling premium currency items for in-game items
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Showing 1-11 of 11 comments
Greygoose Nov 22, 2014 @ 6:38pm 
to prevent any p2w exploit's on the market they need to stay bound to account even if we get a limited amount tradeable per month this will kinda make it a hard to get item and therefore much more valuable to some

id say bound period no way to trade these items , i understand someone wanting to gift them to friends may i sugest perhaps a gifcard with X amount of money on it for him to purchase dd2 shop items?.or maybe Trendy can print out some gamecards that can be purchased in retail store's that unlock's currency used in shop.
Pmasher Nov 22, 2014 @ 7:00pm 
This is a fantastic question, and exactly one of the reasons why it's going to take a long time for us to implement trading. There are a ton of questions we need to ask, problems that need to be solved, and other features that need to go into the game to make trading a good experience that does not jeopardize gameplay.

This is one of the reasons why trading is last on the Development Roadmap ;).
JesusLovesYou<3 Nov 23, 2014 @ 12:55am 
Originally posted by Anfifo:
Big nononono for me, this would be a sort of pay to win, hey man i'll give you X gold or item X if you give me that payed item... This would exactly offer a way for players to pay to win

...Having them trade-able would mean there would be a way for people to pay to win directly offered by the game

There must be no way to get premium currency to be turned into in-game currency of some kind...

So with this i'm letting you know that having Premium Currency items to be trade-able would result into a pay to win in-game system..!
At first it was unclear what you were getting at, but I think I get it now that I've given it a little thought. Just to clarify, Trendy has already stated that everything that will be made available to purchase with real currency is in no way going to grant a gameplay advantage.

However, your problem is this (please correct me if I'm wrong): If trading purchasable cosmetics with in game items was allowed, people could buy cosmetics, and then trade those cosmetics to others for strong in game items or a bunch of gold which would in turn enable them to hasten their in-game progress.

I think your point is valid. To prevent this obscure type of 'pay-to-win' happening, I would suggest cosmetics only be available to trade with other cosmetics, and have a separate trading system for in-game loot and gold. That way, that would disable people from gaining any sort of in-game advantage via real currency.
JesusLovesYou<3 Nov 23, 2014 @ 1:13am 
Giving it some more thought, I understand now that trustworthy players would still be able to 'trade' in game items/currency for cosmetics (and untrustworthy players would have the potential to rip off others). The trading would just have to be through two separate transactions. One trade trading a cosmetic item for nothing, and then the other trade consisting of in-game item(s)/currency for nothing. This being said, perhaps allowing people to trade any sort of purchasable cosmetics might not be such a wise thing after all. It's looking more and more like I have to agree with @Anfifo on this one.
Anfifo Nov 23, 2014 @ 9:34am 
Originally posted by TrendyEnt Pmasher:
This is a fantastic question, and exactly one of the reasons why it's going to take a long time for us to implement trading. There are a ton of questions we need to ask, problems that need to be solved, and other features that need to go into the game to make trading a good experience that does not jeopardize gameplay.

This is one of the reasons why trading is last on the Development Roadmap ;).
Thanks man sorry i was half asleep yesterday and got scared with this and forgot to racionalize better over this :)
I'll be more than glad to give you more suggestions on this when the time comes, until them i'll hold my fears and trust you guys =] as you've shown no reason for me to doubt of your words, again i apologize for my over reaction
Anfifo Nov 23, 2014 @ 9:35am 
Originally posted by Baxter:
Giving it some more thought, I understand now that trustworthy players would still be able to 'trade' in game items/currency for cosmetics (and untrustworthy players would have the potential to rip off others). The trading would just have to be through two separate transactions. One trade trading a cosmetic item for nothing, and then the other trade consisting of in-game item(s)/currency for nothing. This being said, perhaps allowing people to trade any sort of purchasable cosmetics might not be such a wise thing after all. It's looking more and more like I have to agree with @Anfifo on this one.
well that's pretty much it :P
People will find way to do it, however you'll be able to ban them, but if there was to be a in-game non-ban-able reason to do this it would make pretty much bad :P
JesusLovesYou<3 Nov 23, 2014 @ 10:09am 
Originally posted by Anfifo:
well that's pretty much it :P
People will find way to do it, however you'll be able to ban them, but if there was to be a in-game non-ban-able reason to do this it would make pretty much bad :P
How would people find a way to do it if trading purchasable cosmetics wasn't made available period? Besides selling items/currency via other websites etc, which is a very hard thing to combat. Is NOT* being able to trade cosmetics even a big issue?
Last edited by JesusLovesYou<3; Nov 23, 2014 @ 5:16pm
Anfifo Nov 23, 2014 @ 10:22am 
Originally posted by Baxter:
Originally posted by Anfifo:
well that's pretty much it :P
People will find way to do it, however you'll be able to ban them, but if there was to be a in-game non-ban-able reason to do this it would make pretty much bad :P
How would people find a way to do it if trading purchasable cosmetics wasn't made available period? Besides selling items/currency via other websites etc, which is a very hard thing to combat. Is being able to trade cosmetics even a big issue?
It is as it allows you to trade purchased items for In-game items.. which is kind of a indirect Pay To Win system as it allows the trade of Real Money for In-game advantage

Also by allowing the Payed Only Items trade-able there would be people probably purchasing from external websites in-game coins and items so they could later trade it for the cosmetics that the other guys would trade creating a sort of market...


also
"How would people find a way to do it if trading purchasable cosmetics wasn't made available period?"
What i mean is that people would trade real money for in-game items, there will probably be something similiar happening in the game as like in every game

don't know if you understand what i'm trying to say
dreizehnX Nov 23, 2014 @ 1:06pm 
I hope the purchasable items will not be tradeable. Otherwise you can also expect people to sell cosmetics from external sites.
JesusLovesYou<3 Nov 23, 2014 @ 5:24pm 
Originally posted by Anfifo:
It is as it allows you to trade purchased items for In-game items.. which is kind of a indirect Pay To Win system as it allows the trade of Real Money for In-game advantage
That was a mistype, it was supposed to read "Is NOT* being able to trade cosmetics even a big issue?" We've both already stated what you're reiterating now.
also
"How would people find a way to do it if trading purchasable cosmetics wasn't made available period?"
What i mean is that people would trade real money for in-game items, there will probably be something similiar happening in the game as like in every game

don't know if you understand what i'm trying to say
Uh, that's exactly the scenario that I had given as the exception. How is anybody supposed to stop that type of transaction from happening or even know it's going on?
Anfifo Nov 23, 2014 @ 7:17pm 
Originally posted by Baxter:
Originally posted by Anfifo:
It is as it allows you to trade purchased items for In-game items.. which is kind of a indirect Pay To Win system as it allows the trade of Real Money for In-game advantage
That was a mistype, it was supposed to read "Is NOT* being able to trade cosmetics even a big issue?" We've both already stated what you're reiterating now.
also
"How would people find a way to do it if trading purchasable cosmetics wasn't made available period?"
What i mean is that people would trade real money for in-game items, there will probably be something similiar happening in the game as like in every game

don't know if you understand what i'm trying to say
Uh, that's exactly the scenario that I had given as the exception. How is anybody supposed to stop that type of transaction from happening or even know it's going on?
There are ways... I mean there has to be some kind of advertisement so that people can know about it, find it, track it's means and shut it down inside the game
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Date Posted: Nov 22, 2014 @ 4:55pm
Posts: 11