Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Bug Report Form[docs.google.com]
Thank you and sorry for all the hassle!
tavern = yellow
loading screens = white
building phase = blue
combat phase = orange
attacking/or being attacked = flashing red/white
crystal/door being attacked flashes pink
victory = random
especially when you have to tab out to look something up and like after a victory and see you see it go from random, white, then yellow
It's possible maybe we went too far with it. The engineer and designer working on the feature were having a lot of fun trying to leverage the AlienFX tech in a cool way.
From what I understand, turning AlienFX off per-application should be pretty straightforward (I haven't tried it myself). If you're not sure how to do it, let me know and I can maybe dig around for you.
Turning off AlienFX from hitting Fn + AleinFX keys did not stop the lighting
How do I stop these lights?