Dungeon Defenders II

Dungeon Defenders II

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To wood or not to wood?
Noticed a lot of people running dryad builds as their main, what blew my mind was the fact that a healthy percentage of said players only used their 🌳'S!!! I've been playing since this game launched(minus the almost 2 year hiatus im coming back from) can anyone enlighten me on what tree build is being used? Thanks ahead of time.
Originally posted by Genes1s:
The core of the build is the Thick Vines shard (obtainable only in Survival mode). It causes the trees to deal damage based on Its Defense Health within the radius. In short - get the c10 10/10 relic, put deadly strikes and/or vicious strikes (if u want just raw dmg). I use anti melee/anti chaos/defense range mods on my totem.
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Genes1s Jul 24, 2024 @ 1:56am 
The core of the build is the Thick Vines shard (obtainable only in Survival mode). It causes the trees to deal damage based on Its Defense Health within the radius. In short - get the c10 10/10 relic, put deadly strikes and/or vicious strikes (if u want just raw dmg). I use anti melee/anti chaos/defense range mods on my totem.
Genes1s Jul 24, 2024 @ 2:02am 
Max range of the tree is 3500. Range pylon shard affects the tree range too (not sure about diffusion shard on buff beam - havent tested 'cause not needed for me.
Blacklioncub420 Jul 24, 2024 @ 11:37am 
Originally posted by Genes1s:
The core of the build is the Thick Vines shard (obtainable only in Survival mode). It causes the trees to deal damage based on Its Defense Health within the radius. In short - get the c10 10/10 relic, put deadly strikes and/or vicious strikes (if u want just raw dmg). I use anti melee/anti chaos/defense range mods on my totem.


thanks fam!!!
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